Search found 154 matches

by camundahl
Mon Oct 09, 2017 8:25 pm
Forum: General Discussion
Topic: Balancing medic
Replies: 37
Views: 28372

i've never seen medics themselves win a game at a "pro" level.

The engineer stealing husks is pretty useful though.
by camundahl
Mon Oct 09, 2017 8:21 pm
Forum: General Discussion
Topic: Allies GPS usage change
Replies: 47
Views: 31559

GPS is fine, if anything get rid of the ability to auto-target a gps revealed unit or structure.
by camundahl
Mon Oct 09, 2017 8:04 pm
Forum: General Discussion
Topic: The effects of double chrono - bug or feature?
Replies: 14
Views: 7156

I think it is fine and interesting as it is, but following the basic logic would be fine, as in if there are two chronos there are going to be two returns to start location.
by camundahl
Tue Aug 15, 2017 8:32 pm
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 118908

Did this mod ever finish getting developed? It looks very interesting!
by camundahl
Tue Aug 15, 2017 8:23 pm
Forum: Mapping and Modding
Topic: Alternatives to civilian building garrisons?
Replies: 3
Views: 3559

GirlGamer wrote: see the code for the pillbox, copy it and use the visuals for the civ building...
good idea
by camundahl
Tue Aug 15, 2017 8:22 pm
Forum: Mapping and Modding
Topic: new mod idea = Real Time Wargame
Replies: 6
Views: 6097

Likeable by me for sure!
by camundahl
Tue Aug 15, 2017 8:19 pm
Forum: Mapping and Modding
Topic: Trying to test a few new nations for openRa
Replies: 7
Views: 6117

I really like the vehicle transport plane idea!
by camundahl
Tue Aug 15, 2017 7:54 pm
Forum: Mapping and Modding
Topic: Gameplay videos of rarely seen Classic Dune 2 mod for OpenRA
Replies: 4
Views: 5039

I need to give it a try. The more mods the merrier!
by camundahl
Tue Aug 15, 2017 7:37 pm
Forum: Mapping and Modding
Topic: New Mod for TD: Apolyton
Replies: 6
Views: 7794

Hell yeah!

I really like the random weather idea and maybe that can be implimented into OpenRa mod as option
by camundahl
Tue Aug 15, 2017 5:23 pm
Forum: Competitions and Events
Topic: The Dark Tournament
Replies: 82
Views: 77622

Fuck yeah this is awesome! :)


Maybe I'll even join....



The question is, am I Turtle AI, Normal AI, Build Dogs or Fundahl....
by camundahl
Tue Aug 15, 2017 4:20 pm
Forum: General Discussion
Topic: I'm pulling out of OpenRA.
Replies: 38
Views: 28683

SoScared i'll buy you tacos if you come back!

:cry:
by camundahl
Tue Aug 15, 2017 4:19 pm
Forum: General Discussion
Topic: Playtest Review Thread
Replies: 120
Views: 133760

Would be cool if you could select your production building (Helipad, Runway, WarFactory, Barracks, Naval Yard) and press "Z" to change default stance of all units leaving that particular building.
by camundahl
Tue Aug 15, 2017 4:10 pm
Forum: General Discussion
Topic: Auto-firing game mecanic for vehicule while moving.
Replies: 10
Views: 9361

excellent idea, and tanks should be more keen to attacking other vehicles and almost avoid infantry completely unless only target left in sight. I also think rifle infantry should almost only attack other infantry unless the only target in sight is something else. Thank would make the battles much m...
by camundahl
Tue Aug 15, 2017 3:44 pm
Forum: General Discussion
Topic: Variable time restriction on building off an MCV
Replies: 20
Views: 12829

I like base pushing, and it can screw the base pushing player if you defeat it
by camundahl
Tue Aug 15, 2017 3:22 pm
Forum: General Discussion
Topic: Automatic Win
Replies: 15
Views: 12922

Slightly relevent. I once won a 2vs2 game when my ally disconnected as he had a GPS go off. I killed his harvesters and just built up around his base. Was a nice challenge so surrender on d/c i'm not keen on. exactly. It should only kill everything if a condition is met like "All Team Surrendered o...