Search found 20 matches
- Tue Jun 05, 2018 11:11 am
- Forum: General Discussion
- Topic: Let's talk about AA Guns
- Replies: 16
- Views: 23335
Re: Let's talk about AA Guns
AA gun needs some scatter mechanic. Not all shots to land precise on the craft.
- Tue Jun 05, 2018 11:10 am
- Forum: General Discussion
- Topic: 2018 RA Balance
- Replies: 104
- Views: 106957
Re: 2018 RA Balance
Dont know if it has stealth, but if not give it cloaking and watch opponent ragequit over losing fresh MCV outta factory gate.
- Tue Jun 05, 2018 11:06 am
- Forum: Mapping and Modding
- Topic: Combined features of different games possible ?
- Replies: 1
- Views: 1779
Combined features of different games possible ?
I had this idea of turning Airstrip to function like Spaceport of dune, both GDI & Nod would use Weap then for normal unit production. The question is can i get this component into my CC95 mod somehow. ? Also would like to backport powering off buildings, setting waypoints, deploying artillery to fi...
- Tue Jun 05, 2018 10:59 am
- Forum: Mapping and Modding
- Topic: Introducing RA Upgrades Mod
- Replies: 19
- Views: 11264
Re: Introducing RA Upgrades Mod
I had imagine something like this, the upgrades would get researched by and reside in the tech-center(which would get limited to 1(and get lost if you lose it)), they would have their own sub-menu at the sidebar too.
- Sat Oct 05, 2013 3:54 pm
- Forum: General Discussion
- Topic: Gotta post it somewhere,
- Replies: 0
- Views: 3955
Gotta post it somewhere,
About C&C95 mod: No1. gamebreaker currently is that enemy plane approaching. No AA on earth can catch that thing, its almost a 2. superweapon hell in some situations its even better than a superweapon. So i suggest either to: - simply hit it with the nerfbat. Hereby i could recommend simply divide t...