Search found 20 matches

by Eagle XI
Tue Jun 05, 2018 11:11 am
Forum: General Discussion
Topic: Let's talk about AA Guns
Replies: 16
Views: 23335

Re: Let's talk about AA Guns

AA gun needs some scatter mechanic. Not all shots to land precise on the craft.
by Eagle XI
Tue Jun 05, 2018 11:10 am
Forum: General Discussion
Topic: 2018 RA Balance
Replies: 104
Views: 106957

Re: 2018 RA Balance

Dont know if it has stealth, but if not give it cloaking and watch opponent ragequit over losing fresh MCV outta factory gate.
by Eagle XI
Tue Jun 05, 2018 11:06 am
Forum: Mapping and Modding
Topic: Combined features of different games possible ?
Replies: 1
Views: 1779

Combined features of different games possible ?

I had this idea of turning Airstrip to function like Spaceport of dune, both GDI & Nod would use Weap then for normal unit production. The question is can i get this component into my CC95 mod somehow. ? Also would like to backport powering off buildings, setting waypoints, deploying artillery to fi...
by Eagle XI
Tue Jun 05, 2018 10:59 am
Forum: Mapping and Modding
Topic: Introducing RA Upgrades Mod
Replies: 19
Views: 11264

Re: Introducing RA Upgrades Mod

I had imagine something like this, the upgrades would get researched by and reside in the tech-center(which would get limited to 1(and get lost if you lose it)), they would have their own sub-menu at the sidebar too.
by Eagle XI
Sat Oct 05, 2013 3:54 pm
Forum: General Discussion
Topic: Gotta post it somewhere,
Replies: 0
Views: 3955

Gotta post it somewhere,

About C&C95 mod: No1. gamebreaker currently is that enemy plane approaching. No AA on earth can catch that thing, its almost a 2. superweapon hell in some situations its even better than a superweapon. So i suggest either to: - simply hit it with the nerfbat. Hereby i could recommend simply divide t...