Search found 312 matches
- Mon May 08, 2017 11:58 am
- Forum: General Discussion
- Topic: [RA] Playtest v1.6b - Still an experimental phase.
- Replies: 59
- Views: 38993
I was playing again some ragl map to not get too used to your playtest before the league ends and i realised how slow the sd is to repair and why it underused. One main issue is the "exit" "enter", diden't notice but i think even with your version, you can end up with unit stuck in sd with a queue b...
- Fri May 05, 2017 1:55 pm
- Forum: General Discussion
- Topic: General Discussion / Simple Questions, Simple Answers
- Replies: 101
- Views: 123590
What % of a game of 1v1 RA is (approximatly) skill and how much is luck? How does this change for 1v1 TD? Given that roulette is 100% luck and chess is a game of 0% luck (which is only theoretically true as you can be lucky that your opponent has a bad day,). Most games are something n between. Tha...
- Thu May 04, 2017 1:04 pm
- Forum: General Discussion
- Topic: [RA] Playtest v1.6b - Still an experimental phase.
- Replies: 59
- Views: 38993
- Thu May 04, 2017 11:09 am
- Forum: General Discussion
- Topic: [RA] Playtest v1.6b - Still an experimental phase.
- Replies: 59
- Views: 38993
Having played few games, as far as now this is the result : Had to face a shooky blob : the shooky blob was created in short time and i diden't see it coming,it has melted everything in its road including armor (4 harvie barely crushed ... nothing before dying). ]Flame tower [Can't see any change ab...
- Thu May 04, 2017 3:12 am
- Forum: General Discussion
- Topic: Let's talk about RA's Navy
- Replies: 74
- Views: 60767
Sub should go surface only if they have a weapon that need surface to fire. The most logical and common sens for me would be that they never go surface to fire torpedo and only naval and air unit are able to see and detect torpedos. But it would be interesting to add a graphical effect that torpedoe...
- Sat Apr 29, 2017 12:33 am
- Forum: General Discussion
- Topic: Toxic community.
- Replies: 52
- Views: 83194
If you're new, try the 1vs1 with the right persons, you'll see it with a different angle. I'm very interested in team game, but the real stuff (not what you just described) so I'm going throught the 1vs1 to improve myself and master the game and meet the players that will be my future teammates and ...
- Wed Apr 26, 2017 2:12 pm
- Forum: General Discussion
- Topic: kyrylo's maps
- Replies: 30
- Views: 33323
- Tue Apr 25, 2017 3:45 pm
- Forum: General Discussion
- Topic: Send me your replays and I'll cast them!
- Replies: 874
- Views: 1852846
Thx for the casting, much more fun to go througt that game again that way than the replay. -Yaks : yeah they still give me a hard time and i try to use them only to have eyes for my demos. the suicidle yak squad was ment to delay the push while some back up was coming, coudn't affort to lose that ex...
- Mon Apr 24, 2017 5:02 pm
- Forum: General Discussion
- Topic: OpenRA Balance Council Trial
- Replies: 11
- Views: 8135
- Sun Apr 23, 2017 3:42 pm
- Forum: General Discussion
- Topic: Your most stupid move in ORA
- Replies: 15
- Views: 14209
Your most stupid move in ORA
It's kind of a tradition to cast the best game, share the more interesting replays but ... I was wondering, what is your worst play ? I'll start with a pretty big one : 18:50 of the replay attached (don't bother watch the rest, we had a quite lame and boring game.) -I have a medium blob, some tank a...
- Sun Apr 23, 2017 1:18 pm
- Forum: General Discussion
- Topic: Shellmap performance-problems @ RedAlert ?
- Replies: 9
- Views: 9333
- Fri Apr 21, 2017 6:57 pm
- Forum: Competitions and Events
- Topic: Red Alert Global League - The Rulebook
- Replies: 48
- Views: 41826
- Fri Apr 21, 2017 6:56 pm
- Forum: General Discussion
- Topic: no speakers = no openra?
- Replies: 12
- Views: 8611
- Fri Apr 21, 2017 6:54 pm
- Forum: General Discussion
- Topic: New OpenRA-Release OUT NOW
- Replies: 13
- Views: 10893
- Fri Apr 21, 2017 6:01 am
- Forum: General Discussion
- Topic: Removing kill bounties from RA
- Replies: 108
- Views: 143593
That's true and can account for more of difference between bounties earned but RA also has the nuke and demo trucks which can effectively take out entire armies as well as buildings. A good nuke could reinforced a players army quite nicely. Demo truck doesn't grant kill to the player using it, so n...