Search found 175 matches

by ZxGanon
Tue May 15, 2018 9:20 am
Forum: General Discussion
Topic: Redesigning and Balancing TD
Replies: 74
Views: 154630

Sleipnir wrote: Yes. That falls under "fix the technical problems with the external capturing" alongside not allowing multiple engineers/players to capture at the same time.
\o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/ \o/
by ZxGanon
Tue May 15, 2018 8:51 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 788706

The HP nerf of APC in AoA´s version is a tad stronger than in our modmap Unano.
So the increase by 50$ is maybe fine.
by ZxGanon
Tue May 15, 2018 8:46 am
Forum: General Discussion
Topic: Redesigning and Balancing TD
Replies: 74
Views: 154630

There will be one trait with settings for the "external wait delay" and for consume / don't. Current RA behaviour would be approximated by a long delay and no consuming. Current TD behaviour would be replicated by zero delay and consuming. KW/RA3 behaviour would use both. Excellent the people gonna...
by ZxGanon
Tue May 15, 2018 7:48 am
Forum: General Discussion
Topic: 2018 RA Balance
Replies: 104
Views: 106587

This is the system Nolt and I applied onto Sattered Paradise a few weeks ago: Changed veterancy system: Veterancy: (achieved after killing 300% of the units worth) +10% Durability +10% Attack damage +10% Attack speed +10% Movement speed Elite: (achieved after killing 600% of the units worth) +10% Du...
by ZxGanon
Tue May 15, 2018 6:55 am
Forum: General Discussion
Topic: Redesigning and Balancing TD
Replies: 74
Views: 154630

Re: Redesigning and Balancing TD

Another idea of mine was to put in a unit type from CnC3 that was basically a mini MCV that could only deploy once with a deploy duration providing build radius after which could solve the one base movement gameplay that we see atm. #2722 and some of the other issues/irc discussion from around that...
by ZxGanon
Mon May 14, 2018 7:13 pm
Forum: General Discussion
Topic: Redesigning and Balancing TD
Replies: 74
Views: 154630

https://resource.openra.net/maps/uploader/1277/

Thats a link to Mesacers profile. He had the newest balance changes mentioned from above (except Apache changes).
by ZxGanon
Mon May 14, 2018 6:36 pm
Forum: General Discussion
Topic: Redesigning and Balancing TD
Replies: 74
Views: 154630

Redesigning and Balancing TD

Hello boys, TDGL has finished yesterday and it is now time to finally speak up. I have rewatched the VOD of SoScareds cast and there was again a huge rant on twitch chat surrounding AoA and his sheer unbelievable talent to ignore feedback of the community and instead posting fixes that are irrelevan...
by ZxGanon
Tue May 08, 2018 4:41 pm
Forum: Competitions and Events
Topic: Allies Overhaul Tournament
Replies: 14
Views: 19604

Im in aswell!
by ZxGanon
Wed May 02, 2018 6:39 pm
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 788706

SirCake wrote: Lol in RA every balance map author is happy if 10% of his change makes it into the release, and here in TD people are outraged if their changes get adapted??
*facepalm*
Cool story bro but if changes get molested and shitty implemented its better to not include them.
by ZxGanon
Mon Apr 30, 2018 9:46 pm
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 788706

Most changes are either ripped of in the wrong way from our balance map or not even properly taken over. Boring try to change the meta with some small changes wont do anything to rescue TD. If Im ever gonna play TD again Im gonna play it on Mesacers map. Your modmaps are boring AoA and lead into mo...
by ZxGanon
Mon Apr 30, 2018 9:03 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 788706

Most changes are either ripped of in the wrong way from our balance map or not even properly taken over. Boring try to change the meta with some small changes wont do anything to rescue TD. If Im ever gonna play TD again Im gonna play it on Mesacers map. Your modmaps are boring AoA and lead into mor...
by ZxGanon
Sun Apr 08, 2018 9:36 am
Forum: General Discussion
Topic: Smitty's Spring 2018 Playtest
Replies: 68
Views: 64231

CatGirls can you pls stop supporting the guys that wanna remove bounty? You make them just lose without a fight.

Go and support the bounty defenders instead that should work well. :D
by ZxGanon
Sat Apr 07, 2018 8:18 pm
Forum: General Discussion
Topic: Smitty's Spring 2018 Playtest
Replies: 68
Views: 64231

I like them aswell!

Down with Kill Bounty finally! :D
by ZxGanon
Sat Apr 07, 2018 8:16 pm
Forum: General Discussion
Topic: QUICK POLL ON FAVOURITE MAP by N/A
Replies: 6
Views: 9036

Distorsio FTW
by ZxGanon
Mon Apr 02, 2018 6:22 pm
Forum: General Discussion
Topic: Smitty's Spring 2018 Playtest
Replies: 68
Views: 64231

The balances seem to be well overall even if i think the misslesub damage increase is too much, they are already really good since the accuracy has been improved. I'm a bit unsure about the shoktrooper change they are often a bad investment for players as you mentioned. If you play well with them t...