Search found 277 matches
- Sun Jul 26, 2015 10:39 pm
- Forum: Mapping and Modding
- Topic: Is there a practical way to switch unit palettes?
- Replies: 6
- Views: 5022
- Sun Jul 26, 2015 2:18 pm
- Forum: Mapping and Modding
- Topic: [Mod] A little doohickey I'm working on
- Replies: 14
- Views: 11320
On a second note, the TDX abbreviation is already used by reaperrr's Tiberian Dawn Extended. No offense.
- Sun Jul 26, 2015 12:39 pm
- Forum: Mapping and Modding
- Topic: Is there a practical way to switch unit palettes?
- Replies: 6
- Views: 5022
Sorry, mixed the definitions, what you need is the Player Color Palette along with it, not the Highlight variant. Practically this one: https://github.com/OpenRA/OpenRA/blob/bleed/mods/ra/rules/palettes.yaml#L67 Just copy it out, set the base palette to however you refer the pal in PaletteFromFile a...
- Sat Jul 25, 2015 6:25 pm
- Forum: Mapping and Modding
- Topic: Is there a practical way to switch unit palettes?
- Replies: 6
- Views: 5022
Sadly XCC Mixer can only read pals from mixes, not loose folders. So any additional pal you'd use should be mixed for Mixer beforehand (you can drag'n'drop files to be added into the mix). However in the particular OP case, I don't think that's needed. You end up better if you copy RA temperat.pal i...
- Wed Jul 22, 2015 11:48 am
- Forum: Mapping and Modding
- Topic: Map Yaml Help
- Replies: 6
- Views: 5068
- Wed Jul 22, 2015 11:41 am
- Forum: Mapping and Modding
- Topic: [Mod] A little doohickey I'm working on
- Replies: 14
- Views: 11320
Re: [Mod] A little doohickey I'm working on
There's currently no unique build icons or anything, so I'll add those as well as soon as I can figure out how (I'm on a Mac). I'm pretty accomplished at Photoshop and have done custom art for other quasi-3D games in the past, so I'm pretty excited for this part. Assuming you have Wine already from...
- Tue Jul 07, 2015 4:50 pm
- Forum: General Discussion
- Topic: 'Colour was too similar to x, and has been adjusted'
- Replies: 16
- Views: 24237
You have no idea how much effort it takes to have enough colors on a dropdown list. When Ares added the option to have 16 colors available for Yuri's Revenge, I've poured months into the effort to make all colors distinct enough. You also ignored that I wouldn't hardcode the actual colors used. You ...
- Tue Jul 07, 2015 2:55 pm
- Forum: General Discussion
- Topic: 'Colour was too similar to x, and has been adjusted'
- Replies: 16
- Views: 24237
Yes, all that fucking dark blue terrain. We call that water over here. Nice try at being a smartass, but the water is light blue. At least my post was smart, while yours were simply ass. That being said, a fixed color palette is stupid, limited and a sacrifice. What I'd opt for - and might even loo...
- Sun Jul 05, 2015 5:24 pm
- Forum: General Discussion
- Topic: 'Colour was too similar to x, and has been adjusted'
- Replies: 16
- Views: 24237
Re: 'Colour was too similar to x, and has been adjusted'
We call that water over here.BaronOfStuff wrote: ↑Yes, all that fucking dark blue terrain.
- Thu Jul 02, 2015 7:02 am
- Forum: Mapping and Modding
- Topic: Is it possible to give a minelayer a weapon that can fire?
- Replies: 6
- Views: 6929
- Fri Jun 26, 2015 11:10 pm
- Forum: General Discussion
- Topic: Cursor Missingb
- Replies: 6
- Views: 5687
- Sun Jun 21, 2015 11:04 am
- Forum: General Discussion
- Topic: The "Enemy detected" alert sound
- Replies: 21
- Views: 16845
OK, and how does those work if your opponent is not out for coffee at the time? It now requires you to have a 1-man distraction at the very least, and the notification gets nullified, because your enemy is distracted - something you should have been doing without the notification anyway. Otherwise ...
- Sat Jun 20, 2015 12:39 pm
- Forum: General Discussion
- Topic: The "Enemy detected" alert sound
- Replies: 21
- Views: 16845
- Sat Jun 20, 2015 10:00 am
- Forum: General Discussion
- Topic: Problem with Map editor (Latest release)
- Replies: 5
- Views: 3881
- Wed Jun 10, 2015 8:35 pm
- Forum: Mapping and Modding
- Topic: Need help adding new units
- Replies: 8
- Views: 8094