Search found 860 matches
- Wed Aug 18, 2021 9:00 pm
- Forum: Mapping and Modding
- Topic: OpenHV
- Replies: 50
- Views: 133942
Re: OpenHV
xbuild was officially deprecated back in 2017, and is no longer compatible with projects that require a modern .NET toolchain. It won't be possible to compile OpenHV or any other OpenRA project using it.
- Sat Aug 07, 2021 1:12 pm
- Forum: General Discussion
- Topic: Johnnyboy is a bully
- Replies: 8
- Views: 18366
Re: Johnnyboy is a bully
Thats not really correct - we went out of our way to implement a solution in the form of the registered servers, which display player's forum username to prevent fakes and have some level of accountability. Anyone who thinks this is important should be playing only on these servers. The thing is tha...
- Thu Aug 05, 2021 11:08 pm
- Forum: General Discussion
- Topic: why were keyboard shortcuts changed?
- Replies: 2
- Views: 2322
Re: why were keyboard shortcuts changed?
Hotkeys can be changed in the settings menu if you would prefer a different setup.
- Thu Aug 05, 2021 11:05 pm
- Forum: General Discussion
- Topic: where did the weed harvester go?
- Replies: 1
- Views: 2133
Re: where did the weed harvester go?
The missing waste refinery was fixed several months ago, which suggests that you are running an older version of the tiberian sun mod. Please note, like I said in the other thread, that tiberian sun is an unreleased work in progress where things can change quickly.
- Thu Aug 05, 2021 11:00 pm
- Forum: General Discussion
- Topic: missing msbuild command on gentoo
- Replies: 2
- Views: 2267
Re: missing msbuild command on gentoo
https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL.md has the compilation instructions for all platforms. Please note in particular the comment We recommend using .NET 5 when possible, as Mono is poorly packaged by most Linux distributions (e.g. missing the required msbuild toolchain), and has been...
- Thu Aug 05, 2021 10:53 pm
- Forum: General Discussion
- Topic: the game is broken....
- Replies: 2
- Views: 2857
Re: the game is broken....
You are playing an unreleased pre-alpha build of the Tiberian Sun mod that is nowhere near finished. Those features have not been implemented yet (but tilting on slopes is hopefully coming soon).
- Mon Jun 21, 2021 9:41 am
- Forum: General Discussion
- Topic: Virustotal: 4 virus found in last windows installer, even Malwarebytes...
- Replies: 10
- Views: 10604
Re: Virustotal: 4 virus found in last windows installer, even Malwarebytes...
The four scanners that report detections are "Bkav Pro", "Jiangmin", "Webroot", and "Malwarebytes". I have never heard of the first three, and all the results I see when searching these names in Google are forum/reddit/etc posts complaining about false positives and asking how to fix them (and usual...
- Tue Jun 08, 2021 12:31 pm
- Forum: Mapping and Modding
- Topic: Can't use actor.create to make biolab
- Replies: 2
- Views: 3564
Re: Can't use actor.create to make biolab
It looks like you have a stray space in the string "bio ". Try giving it "bio" instead.
- Wed May 26, 2021 9:35 am
- Forum: General Discussion
- Topic: How to configure more than one player in Skirmish mode
- Replies: 3
- Views: 2838
Re: How to configure more than one player in Skirmish mode
You can add more bots to a skirmish game by clicking the dropdown that says "Open" below your and the first bot's rows in the player table.
You might need to change to a map that has more than two spawn points if the extra rows aren't visible.
You might need to change to a map that has more than two spawn points if the extra rows aren't visible.
- Tue May 25, 2021 5:08 pm
- Forum: General Discussion
- Topic: How to install music from Dune 2000
- Replies: 2
- Views: 5824
Re: How to install music from Dune 2000
There is a bug in the current release where it thinks you don't have all the music even when you do. This will be fixed in the next release.
If the music player is showing tracks then there is nothing more that you need to do.
If the music player is showing tracks then there is nothing more that you need to do.
- Fri May 14, 2021 9:01 pm
- Forum: Mapping and Modding
- Topic: Transform building into building
- Replies: 1
- Views: 2588
Re: Transform building into building
The Transforms trait only supports Vehicle <-> Structure. If your two buildings have the same footprint/shape on the ground then you may be able to use https://docs.openra.net/en/latest/relea ... onondeploy to change the properties without having to change the actor type.
- Wed May 05, 2021 6:39 pm
- Forum: General Discussion
- Topic: Advertising spam in lobbies
- Replies: 3
- Views: 3552
Re: Advertising spam in lobbies
Indeed, this is a known problem that has started in the last few days. There are some ideas on how to address this, but it is likely to be a while before server hosts are able to roll out any direct fixes. In the meantime, choosing to play on servers that require registered forum accounts should kee...
- Sat Apr 10, 2021 5:05 pm
- Forum: General Discussion
- Topic: remastered assets for RA?
- Replies: 2
- Views: 3331
Re: remastered assets for RA?
This is an absolutely huge task, requiring many changes to core parts of OpenRA. Current plans are to release the first public alpha preview for Tiberian Dawn a bit later this year, but it will take much longer before complete support is integrated into the main release. It is not currently possible...
- Thu Apr 01, 2021 8:05 pm
- Forum: General Discussion
- Topic: Resolution change killed the game
- Replies: 2
- Views: 3028
Re: Resolution change killed the game
Open a finder window then select the menu option Go -> Go To Folder... (or use the hotkey Cmd + Shift + G).
Enter "~/Library/Application Support/OpenRA/" (without the quotes) into the text field and press Go.
Delete the file settings.yaml and try starting one of the games.
Enter "~/Library/Application Support/OpenRA/" (without the quotes) into the text field and press Go.
Delete the file settings.yaml and try starting one of the games.
- Tue Mar 30, 2021 8:14 am
- Forum: General Discussion
- Topic: Tutorial - How to Stop Animation On Lobby
- Replies: 1
- Views: 2325
Re: Tutorial - How to Stop Animation On Lobby
The latest release has a "Pause Menu Background" option in the display settings. It is no longer necessary to manually edit maps.