Search found 175 matches
- Mon Jul 10, 2017 9:07 pm
- Forum: Competitions and Events
- Topic: TD Prototype Swiss Tournament
- Replies: 36
- Views: 40518
- Mon Jul 10, 2017 10:24 am
- Forum: Competitions and Events
- Topic: TD Prototype Swiss Tournament
- Replies: 36
- Views: 40518
- Thu Jul 06, 2017 9:34 pm
- Forum: Competitions and Events
- Topic: TD Prototype Swiss Tournament
- Replies: 36
- Views: 40518
We have no spots in that regard. We can in theory take an infinite ammount of people if we want to. That´s the good part of the swiss tournament.WhoCares wrote: ↑ Count me in (and if you have too much participant i will let my spot)
- Thu Jul 06, 2017 4:26 pm
- Forum: Competitions and Events
- Topic: TD Prototype Swiss Tournament
- Replies: 36
- Views: 40518
- Sun Jun 11, 2017 12:48 pm
- Forum: General Discussion
- Topic: Send me your replays and I'll cast them!
- Replies: 875
- Views: 2015421
- Thu Jun 08, 2017 9:15 pm
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 972157
I actually now also tend to like external capturing Engineers. The only thing I would like to see is that they do not stop buildings like warfactories from producing units or even worse stopping the MCV from packing... Also have you really tested the new Apache well enough? 2 Month ago I can remembe...
- Mon Jun 05, 2017 6:11 pm
- Forum: Competitions and Events
- Topic: Hecthor Doomhammer's Red Alert 1vs1 Tournament (tm) 2017
- Replies: 75
- Views: 77084
- Tue May 30, 2017 9:23 am
- Forum: General Discussion
- Topic: Monday stream 29th May
- Replies: 3
- Views: 3153
- Tue May 30, 2017 9:21 am
- Forum: General Discussion
- Topic: Smitty's Workshop
- Replies: 36
- Views: 32026
Even though I love that people wanna bring out their ideas and test every variation of RA but currently there are already so many testing maps existing aka SoScareds changes, Navy changes from Blackened, Onoms attack priority changes. I feel that will soon get out of hand if we test too much at the ...
- Fri May 26, 2017 11:12 pm
- Forum: General Discussion
- Topic: Why basepushing is so strong
- Replies: 85
- Views: 330169
Talking to you is impossible. Your posts make no logical sense, your responses go off-topic, you bring up unrelated subjects If you want to follow logic, then this statement isn't true at all. @AoAGeneral1 's first response was to your original post: http://www.sleipnirstuff.com/forum/viewtopic.php...
- Fri May 19, 2017 2:43 pm
- Forum: General Discussion
- Topic: Send me your replays and I'll cast them!
- Replies: 875
- Views: 2015421
Just cast the replay and censor the chat I mean wth is wrong with you all to discuss that. Its so easy to change yamls of a replay come on. Also sometimes you dont have a choice. Your replay gets uploaded and thats just it. Dont be a pansy ass and just do it. I had to deal with worse shit than this ...
- Wed May 10, 2017 6:20 pm
- Forum: General Discussion
- Topic: Adding upgrade mechanics to RA
- Replies: 8
- Views: 5553
- Mon May 01, 2017 8:03 pm
- Forum: General Discussion
- Topic: Livestreams & Youtube accounts for OpenRA
- Replies: 117
- Views: 101505
Curently streaming openra: https://www.twitch.tv/zxganon_
- Thu Apr 20, 2017 9:33 pm
- Forum: General Discussion
- Topic: New OpenRA-Release OUT NOW
- Replies: 13
- Views: 11199
- Tue Apr 18, 2017 3:56 pm
- Forum: General Discussion
- Topic: General Discussion / Simple Questions, Simple Answers
- Replies: 101
- Views: 126138
Yes it can be coded so that an unpacked mcv does provide radar view.fernoe wrote: ↑Is it possible to give payers the radar view at the start of the game, even without any structures being built?