Search found 234 matches

by chrisf
Sun Sep 12, 2010 1:39 am
Forum: Mapping and Modding
Topic: D2K
Replies: 3
Views: 5832

This looks like an awesome start.
by chrisf
Fri Sep 10, 2010 6:52 pm
Forum: General Discussion
Topic: Need complete info on switches for manpage(s)
Replies: 4
Views: 6747

Correction: the map editor should treat the first arg as a comma-separated list of mods to load. `ra,ra_perf` works for editing the pathing perf test map, etc.
by chrisf
Thu Sep 09, 2010 8:10 pm
Forum: Mapping and Modding
Topic: Adding a new Side?
Replies: 22
Views: 16995

That should work. The MCV uses the vehicle voice, make sure it's correct.

If you still have trouble, paste your hacked file somewhere and I'll take a look.
by chrisf
Thu Sep 09, 2010 7:30 pm
Forum: General Discussion
Topic: what happen to most important game feature !?
Replies: 8
Views: 7312

@Jayman: Keep watching. We're not finished the production model, we know we have to do some kind of acceleration for having more structures. We're currently leaning toward having independent queues for each structure, though. Try it in CNC and tell me what you think.
by chrisf
Thu Sep 09, 2010 7:22 pm
Forum: Mapping and Modding
Topic: Adding a new Side?
Replies: 22
Views: 16995

You'll need to do some setup for your new side in voices.yaml
by chrisf
Thu Sep 09, 2010 7:21 pm
Forum: Mapping and Modding
Topic: WIP: Shellmap for CNC
Replies: 2
Views: 4565

WIP: Shellmap for CNC

Image
by chrisf
Thu Sep 09, 2010 10:58 am
Forum: Mapping and Modding
Topic: Art Requests
Replies: 14
Views: 11362

Art Requests

Husks for units that lack them (including air units) Railway system Urban theater Road checkpoints Bridge huts (like TS) More flexible CNC gunboat Particles -- metal, wheels, fire, tib. Some in housecolor. Animals -- birds, cows, etc Screw-type ore mine (see RA2) Parachute for large units Interesti...
by chrisf
Thu Sep 09, 2010 12:12 am
Forum: General Discussion
Topic: C&C graphics messed up 99%. RA graphics 50% broken
Replies: 11
Views: 17276

Known issue with 64-bit Catalyst 10.8. I've heard that downgrading to 10.7 fixes the problem.
by chrisf
Thu Sep 09, 2010 12:11 am
Forum: General Discussion
Topic: what happen to most important game feature !?
Replies: 8
Views: 7312

Have a look at what the C&C mod does, with separate queues for each building. We're trying to decide whether to do that in RA too.