Search found 438 matches
- Wed May 13, 2015 12:07 pm
- Forum: General Discussion
- Topic: Most awkward / funny moments
- Replies: 9
- Views: 6596
Re: Most awkward / funny moments
Probably when an enemy decided to try and transport a second MCV to another island (Docklands Extended) but didn't get around to unloading the transport. Just left a Cruiser on standby to shell the shit out of it, wasting his time and credits. - Teammates who decided to attack each other after bicke...
- Tue May 12, 2015 1:10 pm
- Forum: General Discussion
- Topic: Red Alert: Pacific Theater
- Replies: 18
- Views: 16651
Did you even think these ideas through before you posted them?epicelite wrote: ↑ Ideas for other counties: terrain fully revealed at start, faster ore trucks/income bonus, bigger bounty from enemies destroyed, more range for weapons, double supwerwapons,
- Mon May 11, 2015 11:53 am
- Forum: General Discussion
- Topic: Red Alert: Pacific Theater
- Replies: 18
- Views: 16651
- Mon May 11, 2015 11:52 am
- Forum: General Discussion
- Topic: Red Alert: Pacific Theater
- Replies: 18
- Views: 16651
- Wed May 06, 2015 3:30 pm
- Forum: General Discussion
- Topic: Redeployable MCVs option
- Replies: 6
- Views: 4827
- Sat May 02, 2015 2:02 pm
- Forum: General Discussion
- Topic: Resource Centre and Hetzners down
- Replies: 16
- Views: 15980
- Wed Apr 22, 2015 5:43 pm
- Forum: General Discussion
- Topic: Navy Discussion
- Replies: 15
- Views: 11556
Re: Navy Discussion
Maybe a tesla themed boat for soviets Oh come on, not even the C&C Soviets are suitable for using something that ridiculous. Just give them a Demolition Ship or something. Seriously though, and as far as Naval abilities for each side goes, I'd say leave it as it is (minor tweaks notwithstanding). R...
- Mon Apr 20, 2015 5:10 pm
- Forum: General Discussion
- Topic: Hijackers
- Replies: 18
- Views: 16956
A hijacker costs $500. An APC costs $850. An APC full of hijackers costs $2850. A harvester costs $1100. If I was your opponent, I would be happy that you wasted $2850 (even if you successfully hijacked a harvester). Except it only takes one or two to successfully steal an unguarded Ore Truck, whic...
- Mon Apr 20, 2015 4:13 pm
- Forum: General Discussion
- Topic: Hijackers
- Replies: 18
- Views: 16956
If it's true (and I highly doubt that), you usually don't have time to do this micromanagement. Just try it yourself. A hijacker chases a harvester and he reaches it when it's unloading ore at an ore refinery. When he comes close, the harvester rides him down. If your opponent has many harvesters a...
- Mon Apr 20, 2015 3:28 pm
- Forum: General Discussion
- Topic: Hijackers
- Replies: 18
- Views: 16956
I don't think you ever tried to capture a harvester with a hijacker. It's nearly impossible, because harvesters move faster and they usually never idle. Hijacker simply cannot reach them. What? Yes it can, it just requires micromanagement and interception while the Ore Truck is moving towards or ar...
- Fri Apr 17, 2015 11:47 am
- Forum: General Discussion
- Topic: Turn off nukes for a particular map?
- Replies: 7
- Views: 5153
- Thu Apr 16, 2015 3:00 pm
- Forum: General Discussion
- Topic: What size monitor do you play on?
- Replies: 11
- Views: 9101
- Mon Apr 13, 2015 11:04 am
- Forum: General Discussion
- Topic: OpenRA needs a Quick Build feature!
- Replies: 8
- Views: 6280
Definitely a +1 for this. RA on the PlayStation had a 'repeat last build' control which -- when the last build was a structure -- would select the finished building for placement without having to fool around with the sidebar. While something like this is hardly a vital feature, it is pretty conveni...
- Sat Apr 04, 2015 12:41 pm
- Forum: General Discussion
- Topic: My thoughts on the new play test
- Replies: 51
- Views: 33204
As for MAD tanks, you could make their shockwave act like an EMP ala tib sun. Enemy ground and naval vehicles in a large radius would be disabled for a few seconds, air units would fall out of the sky, subs would surface, phase transports would uncloak, chrono tanks would reset and powered defences...
- Fri Apr 03, 2015 6:33 pm
- Forum: General Discussion
- Topic: Voice controll
- Replies: 5
- Views: 4191