Heyho,
thanks!
If you need some maps ported or ports reworked or anything. Just tell me.
I just got to say: I'm busy...busy...busy... so fucking much stuff. Starbound, RWR,... my own Podcast... still a nurse-student....too much stuff to do!
Keep on Rocking!
Search found 156 matches
- Fri Jan 03, 2014 12:52 am
- Forum: Mapping and Modding
- Topic: Red Alert: Tiberium Origins MOD
- Replies: 194
- Views: 190120
- Sat Dec 28, 2013 10:58 am
- Forum: Mapping and Modding
- Topic: Red Alert: Tiberium Origins MOD
- Replies: 194
- Views: 190120
- Fri Dec 27, 2013 6:34 pm
- Forum: Mapping and Modding
- Topic: Red Alert: Tiberium Origins MOD
- Replies: 194
- Views: 190120
- Fri Dec 27, 2013 6:09 pm
- Forum: Mapping and Modding
- Topic: Red Alert: Tiberium Origins MOD
- Replies: 194
- Views: 190120
- Fri Dec 27, 2013 1:10 pm
- Forum: Mapping and Modding
- Topic: Red Alert: Tiberium Origins MOD
- Replies: 194
- Views: 190120
- Fri Dec 27, 2013 1:00 pm
- Forum: Mapping and Modding
- Topic: Red Alert: Tiberium Origins MOD
- Replies: 194
- Views: 190120
- Fri Dec 27, 2013 12:28 pm
- Forum: Mapping and Modding
- Topic: Red Alert: Tiberium Origins MOD
- Replies: 194
- Views: 190120
- Wed Jul 17, 2013 4:03 pm
- Forum: Mapping and Modding
- Topic: Voxels
- Replies: 28
- Views: 27030
- Wed Jul 17, 2013 10:18 am
- Forum: Mapping and Modding
- Topic: Voxels
- Replies: 28
- Views: 27030
Heyho,
you need to define barrel and turret in your voxels.yaml!
Look:
you need to define barrel and turret in your voxels.yaml!
Look:
Code: Select all
ctnk:
idle:plasmatank
turret:plasmatanktur
barrel:mmchbarl
- Wed Jul 17, 2013 12:20 am
- Forum: Mapping and Modding
- Topic: Quick Question
- Replies: 1
- Views: 2083
- Wed Jul 17, 2013 12:19 am
- Forum: Mapping and Modding
- Topic: Quick Question
- Replies: 1
- Views: 2083
Quick Question
Heyho,
how do i use the initalpayload trait?
Could anyone give me a code example?
I want an APC which is initally filled with E1 and E2
Thanks in Advance!
how do i use the initalpayload trait?
Could anyone give me a code example?
I want an APC which is initally filled with E1 and E2
Thanks in Advance!
- Mon Jul 15, 2013 11:12 pm
- Forum: Mapping and Modding
- Topic: Voxels
- Replies: 28
- Views: 27030
- Mon Jul 15, 2013 8:08 pm
- Forum: Mapping and Modding
- Topic: Voxels
- Replies: 28
- Views: 27030
Heyho, i wanted to add a new voxel. I downloaded a TS-Voxel. Put it into /voxeltest/bits Told the mod.yaml to also look for "/voxeltest/bits" I added the voxel to voxels.yaml I got this errorlog: Exception of type `System.InvalidOperationException`: Unit `renart` does not have any voxels defined. be...
- Fri Jul 12, 2013 3:55 pm
- Forum: Mapping and Modding
- Topic: Jungle/Caribbean Tileset (work thread)
- Replies: 40
- Views: 60055
- Wed Jul 10, 2013 1:01 pm
- Forum: Mapping and Modding
- Topic: Voxels
- Replies: 28
- Views: 27030
Alright, i worked everything in even found out that you got to extract cache.mix conquer.mix (and rename it to ts_conquer.mix) and local.mix. (i hope they will be soon autodownloadable) now i get this exception. im running latest playtest: Exception of type `System.Reflection.TargetInvocationExcepti...