Search found 53 matches

by 3.Lucian
Wed Jul 26, 2017 1:01 am
Forum: General Discussion
Topic: Playtest Review Thread
Replies: 120
Views: 76813

I have serious reservations about the changes to unit stance and a-move behaviour - After playing a few games on the playtest I have to say I honestly lost all interest in continuing to play games on it. The quote from the player I was playing against was something along the lines of "Surely they (d...
by 3.Lucian
Sat Apr 22, 2017 5:10 pm
Forum: General Discussion
Topic: Where to find older realeases?
Replies: 3
Views: 890

i wanna see a high level game on a really really old build!
by 3.Lucian
Tue Apr 18, 2017 3:13 pm
Forum: Mapping and Modding
Topic: [RA] [Modded Maps] SoS Playtest v1.6
Replies: 29
Views: 8741

I like the general direction of everything here, aside from the tesla troop nerf.

if you commit that much cash and build time into a tesla blob, and your opponent can't counter it, you deserve everything you can clean up.
by 3.Lucian
Tue Apr 18, 2017 3:10 pm
Forum: General Discussion
Topic: Sam Site Discussion (RA)
Replies: 25
Views: 4980

either nerf aa or give sam a 1 cell range and vision buff , and lets go from there
by 3.Lucian
Tue Apr 18, 2017 2:48 pm
Forum: Competitions and Events
Topic: Map Design Contest 2017 - The Results!
Replies: 36
Views: 7606

good guy Materianer!
by 3.Lucian
Tue Apr 18, 2017 2:46 pm
Forum: General Discussion
Topic: Easy & high value gameplay polishes.
Replies: 12
Views: 5656

1. why cant you just hover your mouse over the mcv?
by 3.Lucian
Fri Jan 27, 2017 12:38 am
Forum: General Discussion
Topic: Red Alert Overhaul (third Soviet faction, Uzbekistan)
Replies: 157
Views: 34332

Just gave this a go with two others. great to see some unique ideas, however for me it strays too far from where we are at currently. just some quick thoughts: +1 exploding flamers. but turn the chance and damage down -1 exploding rocketmen. +1 grens blow up when run over, give it less chance of occ...
by 3.Lucian
Tue Dec 27, 2016 1:33 pm
Forum: General Discussion
Topic: Should Flame Throwers explode?
Replies: 36
Views: 9017

I actually bothered joining just to reply to this. Hello! Let me preface this by saying I only play Russia. Yes, they should explode, of course they should explode! Yes, explosion damage should be a thing. Its a wonderful mechanic, just waiting for us to find a way to balance it. Quick observations...