Search found 263 matches

by FRenzy
Wed Oct 25, 2017 12:12 pm
Forum: General Discussion
Topic: Release Discussion
Replies: 28
Views: 9753

I'd also add : give the choice to the player to set the default setting for all units.
Some players would want all their units by default to ignore buildings, and switch them in specific cases. And vice versa
by FRenzy
Wed Oct 25, 2017 11:26 am
Forum: General Discussion
Topic: Release Discussion
Replies: 28
Views: 9753

The idea was brought up by WhoCares, it can be a good idea indeed. Nice design. I would even go further by placing it on the left (where AA is currently now). (Edit : with the same hotkey Alt A) However, isn't AA useful for some units ? (Dogs, ... helis defending a base ?, ... ). Should we really re...
by FRenzy
Wed Oct 25, 2017 10:31 am
Forum: General Discussion
Topic: How do you rate the new RA release?
Replies: 73
Views: 14563

The discussion around basepushing has been one of the most difficult and confusing subjects in relation to the stance changes. Ok sorry, maybe I brought up this subject in a wrong way. I wasn't necessarily thinking about basepushes per se, but about how easy it was to lock down positions with small...
by FRenzy
Tue Oct 24, 2017 7:07 pm
Forum: Mapping and Modding
Topic: Bold Balance Playtest Maps
Replies: 45
Views: 8411

"MIX" looks very nice ! Naval games seem way more dynamic and interesting now !
Good job ;)
by FRenzy
Mon Oct 23, 2017 9:06 pm
Forum: General Discussion
Topic: How do you rate the new RA release?
Replies: 73
Views: 14563

I for myself voted 1 for the new release. I was pretty apprehensive during the playtest phase, but was pleasantly surprised with the release, ad I think it's going the right direction : - I used to be very pissed off with previous release basepush wars. You would literally spend minutes building onl...
by FRenzy
Sat Oct 21, 2017 6:59 am
Forum: Mapping and Modding
Topic: Team maps Mapmaking Workshop (2v2, 3v3)
Replies: 139
Views: 92390

Infos updated ! (I've put the new maps in WIP)
http://www.sleipnirstuff.com/forum/view ... 035#303035
by FRenzy
Wed Oct 18, 2017 7:29 pm
Forum: Mapping and Modding
Topic: Team maps Mapmaking Workshop (2v2, 3v3)
Replies: 139
Views: 92390

Great, then let me know when you want me to list it in the OP ( http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&p=303035#303035 ) with a map name. Also, are you still working on this ? http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&p=303157#303157 If yes, do you have a link? If not, sho...
by FRenzy
Wed Oct 18, 2017 5:02 pm
Forum: General Discussion
Topic: Mod selector on startup
Replies: 17
Views: 10949

I was about to post an issue, then stumbled upon that exact thing.
Would be awesome indeed !
by FRenzy
Wed Oct 18, 2017 4:02 pm
Forum: General Discussion
Topic: Mod selector on startup
Replies: 17
Views: 10949

Re: Mod selector on startup

Maybe you could even have a mod launcher with a "market place" where custom mods could be hosted for browsing and easily downloaded/update/uninstalled from (almost like the way steam works). How about, while keeping the current structure, we could add a link inside OpenRA to a web list of unofficia...
by FRenzy
Tue Oct 17, 2017 8:32 am
Forum: General Discussion
Topic: Release Discussion
Replies: 28
Views: 9753

Unfortunately just played a game that was not that fun, attack move does not seem to be working well. Was it not working against buildings ? That's the new behaviour, on "Defend" stance. To attack buildings, you either need to use "Assault move" (Ctrl A), or set units on "Attack anything". Or was t...
by FRenzy
Mon Oct 16, 2017 9:59 am
Forum: General Discussion
Topic: Balance Openra
Replies: 40
Views: 7015

But it will be a buff vs groups of air units (helis and yaks alike), especially in the case of an AA "pop-up".
IMO this a buff to AA rather than a nerf. I agree with SirCake that it should be damage reduction only (initial slow RoF also maybe)
by FRenzy
Mon Oct 16, 2017 12:29 am
Forum: General Discussion
Topic: Where do the maps go?
Replies: 4
Views: 897

"user\Documents\OpenRA\maps\ra\release-20171014" for me
Bring the old ones from previous releases folders, and paste them there
by FRenzy
Sun Oct 15, 2017 1:59 am
Forum: General Discussion
Topic: Release Discussion
Replies: 28
Views: 9753

My 2 cents here : - About the new attack mechanics, I'm liking them so far. I know they are not (yet) very popular, however I feel this is going the right direction. It feels better when your army is first targeting opponent's army + defences, getting rid of them, then can focus on the base (assault...
by FRenzy
Sat Oct 14, 2017 2:59 pm
Forum: Mapping and Modding
Topic: Bold Balance Playtest Maps
Replies: 45
Views: 8411

Gave it a quick shot on Skirmish, definitely interesting ! There are more openings, especially for a Soviet player, who can really get a fast gren rush (barracks, then ref and selling barracks) (gren rushes are made easier in the new release btw !), as well as other options : - greedy (no PP, double...