Search found 241 matches

by Graion Dilach
Sat Dec 23, 2017 5:20 am
Forum: Mapping and Modding
Topic: Looking for LUA scripter
Replies: 14
Views: 1435

Re: Looking for LUA scripter

To OP: I might be the gruff one, but I don't really see what are you expecting here. For all we can tell, you could as well be a con artist. If you would have atleast a draft to catch the people's attention, feedback wouldn't be such lackluster. I'm an active member of the C&C modding community sinc...
by Graion Dilach
Tue Dec 12, 2017 4:54 pm
Forum: General Discussion
Topic: Removing kill bounties from RA
Replies: 108
Views: 84589

Haven't looked at the replay myself, but you can gain a lot of score just by repairing your ally's buildings - quite stupid, if you ask me.
by Graion Dilach
Mon Nov 06, 2017 3:10 pm
Forum: General Discussion
Topic: Smitty's Fall 2017 Playtest
Replies: 51
Views: 6815

Smitty, should I provide an example testmap for a proof-of-concept IFV Ranger setup incase you end up stuck? Sure! If you're willing to provide the setup I'd love to test the IFV ranger. https://resource.openra.net/maps/23761 Catch me on that Discord if there are questions. EDIT: Oh lol, OpenRA ate...
by Graion Dilach
Fri Nov 03, 2017 3:45 pm
Forum: General Discussion
Topic: Smitty's Fall 2017 Playtest
Replies: 51
Views: 6815

That's not the IFV.
by Graion Dilach
Wed Nov 01, 2017 10:26 am
Forum: General Discussion
Topic: Smitty's Fall 2017 Playtest
Replies: 51
Views: 6815

I am just explaining how you're wrong in my post above yours regarding garrisons, 5A. :D

Smitty, should I provide an example testmap for a proof-of-concept IFV Ranger setup incase you end up stuck?
by Graion Dilach
Tue Oct 31, 2017 10:00 pm
Forum: General Discussion
Topic: How do you rate the new RA release?
Replies: 73
Views: 13350

What's the problem with the new UI? I don't think it can be hidden at this stage, keyboards commands are also channeled through that one now instead of on the global screen (a bug in this caused the click-sound-on-keyboard-action playtest bug). Also, do note that the OpenRA-RA community isn't equal ...
by Graion Dilach
Tue Oct 31, 2017 9:35 pm
Forum: General Discussion
Topic: Smitty's Fall 2017 Playtest
Replies: 51
Views: 6815

Ranger could function like an IFV from RA2 and allow the passenger to fire from it? Allies have no mobile AA counterpart so this would allow a rocket troop inside IFV to be an option... Now wait. At IFV, passenger was never able to fire out - it just granted a condition which allowed the IFV to swi...
by Graion Dilach
Mon Oct 30, 2017 3:05 pm
Forum: General Discussion
Topic: How do you rate the new RA release?
Replies: 73
Views: 13350

@Graion: I did not meant that Red Alert itself attracts developers, but that a sound and large competitive scene is good for overall OpenRA growth. It's a catalyst for many aspects of OpenRA, one of them being the casts on youtube and Twitch, and this leads to more exposure and eventually more play...
by Graion Dilach
Mon Oct 30, 2017 2:52 pm
Forum: General Discussion
Topic: Smitty's Fall 2017 Playtest
Replies: 51
Views: 6815

While I have no idea what is the general issue on the MAD Tank, I would suggest that you could try adding a secondary plain damagewarhead to deliver some constant damage (make it sharing Spread with the HealthPercentageDamageWarhead and set Falloff to 100, 0 so it'll be a constant even at the outer ...
by Graion Dilach
Fri Oct 27, 2017 10:08 pm
Forum: General Discussion
Topic: How do you rate the new RA release?
Replies: 73
Views: 13350

I only noticed to this topic so I'll be replying sporadically. I still find the hate arguments on not-autoacquiring-noncombats blasphemy - this is something which defines Command and Conquer. Even Generals, the game which is more closer to Blizzardcraft than traditional C&Cs, while breaking almost e...
by Graion Dilach
Sat Oct 14, 2017 12:57 pm
Forum: General Discussion
Topic: Balance Openra
Replies: 40
Views: 6404

Indeed there are issues with how OpenRA handles spread - https://github.com/OpenRA/OpenRA/issues/14150 - compared to RA2 which used a crude altitude check (it doubled the distance from the epicenter of the explosion for damage calculation if the affected unit was airborne). Ofcourse neither current ...
by Graion Dilach
Mon Sep 25, 2017 5:59 pm
Forum: Mapping and Modding
Topic: OpenRA Tilesets
Replies: 15
Views: 11958

abcdefg30 wrote: Btw, there's also a TMP Editor within the XCC Utilites, but I didn't have any luck with it either.
The TMP Editor is for TMP(TS) files.
by Graion Dilach
Mon Sep 25, 2017 4:34 pm
Forum: Mapping and Modding
Topic: OpenRA Tilesets
Replies: 15
Views: 11958

Re: OpenRA Tilesets

Then let me answer the first three points. 1) .sno, .des, .tem etc. files have the same structure as shp files, but they were given different extension to link them to corresponding snow, desert, etc. tilesets and palettes. Is this correct? 2) If the previous is true, how come I can't open most of ....
by Graion Dilach
Fri Aug 11, 2017 3:01 am
Forum: General Discussion
Topic: Playtest Review Thread
Replies: 120
Views: 75409

I also stayed out of the discussion here because I am actually fed up with OpenRA development direction by now and the constant bias against me I'm receiving from pchote (I decided that I will never submit/review a PR ever again because this already) nor I ever was an active player, but there are a ...
by Graion Dilach
Tue Jun 13, 2017 4:45 pm
Forum: General Discussion
Topic: Omnom's Experimental Balance Changes
Replies: 39
Views: 43059

Re: Omnom's Experimental Balance Changes

-Missile sub [...] AttackFrontal changed to AttackOmni. I'm gonna ignore your bolded request because of this. Use AttackTurreted with a dummy turret instead. Refer to the Tesla Tank for an example setup. Atleast last time I had this setup, the unit didn't moved in range when it was told to attack a...