Search found 241 matches

by Graion Dilach
Tue Jul 07, 2015 4:50 pm
Forum: General Discussion
Topic: 'Colour was too similar to x, and has been adjusted'
Replies: 16
Views: 5499

You have no idea how much effort it takes to have enough colors on a dropdown list. When Ares added the option to have 16 colors available for Yuri's Revenge, I've poured months into the effort to make all colors distinct enough. You also ignored that I wouldn't hardcode the actual colors used. You ...
by Graion Dilach
Tue Jul 07, 2015 2:55 pm
Forum: General Discussion
Topic: 'Colour was too similar to x, and has been adjusted'
Replies: 16
Views: 5499

Yes, all that fucking dark blue terrain. We call that water over here. Nice try at being a smartass, but the water is light blue. At least my post was smart, while yours were simply ass. That being said, a fixed color palette is stupid, limited and a sacrifice. What I'd opt for - and might even loo...
by Graion Dilach
Sun Jul 05, 2015 5:24 pm
Forum: General Discussion
Topic: 'Colour was too similar to x, and has been adjusted'
Replies: 16
Views: 5499

Re: 'Colour was too similar to x, and has been adjusted'

BaronOfStuff wrote: Yes, all that fucking dark blue terrain.
We call that water over here.
by Graion Dilach
Thu Jul 02, 2015 7:02 am
Forum: Mapping and Modding
Topic: Is it possible to give a minelayer a weapon that can fire?
Replies: 6
Views: 3808

The mine is just another actor, so while I haven't tested it, I cannot really think about a reason why it shouldn't work.

From what I'd guess, you added an Armament without an Attack* flag (I might suggest giving the mine a turret/use AttackOmni). Post your exception.log.
by Graion Dilach
Fri Jun 26, 2015 11:10 pm
Forum: General Discussion
Topic: Cursor Missingb
Replies: 6
Views: 1931

Have you tried switching between software and hardware cursors? Which version is this?
by Graion Dilach
Sun Jun 21, 2015 11:04 am
Forum: General Discussion
Topic: The "Enemy detected" alert sound
Replies: 21
Views: 3897

OK, and how does those work if your opponent is not out for coffee at the time? It now requires you to have a 1-man distraction at the very least, and the notification gets nullified, because your enemy is distracted - something you should have been doing without the notification anyway. Otherwise ...
by Graion Dilach
Sat Jun 20, 2015 12:39 pm
Forum: General Discussion
Topic: The "Enemy detected" alert sound
Replies: 21
Views: 3897

Well, not everyone looks at the radar all the time, so yea, I can understand how these detection sounds do ruin the surprise effect.
by Graion Dilach
Sat Jun 20, 2015 10:00 am
Forum: General Discussion
Topic: Problem with Map editor (Latest release)
Replies: 5
Views: 1528

The old editor does not support the file formats added in D2k and TS, and does not run in Macs. Also, no diamond (TS) terrain support.

Long-term it's a lot simpler to maintain one program than two. The old editor had it's own codebase, so most of the codes would've needed to be duplicated.
by Graion Dilach
Tue Jun 09, 2015 11:09 am
Forum: Mapping and Modding
Topic: Need help adding new units
Replies: 8
Views: 3701

There's also a Selectable just under Tooltip.
by Graion Dilach
Sat Jun 06, 2015 5:34 pm
Forum: Competitions and Events
Topic: I want to host a OpenRA graphical asset contest!
Replies: 3
Views: 1747

Can't help you there, I can't make SHPs. I'm only okay at voxels - and that's limited to units.
by Graion Dilach
Sat Jun 06, 2015 8:04 am
Forum: General Discussion
Topic: teamkilling and stealing nicks
Replies: 27
Views: 7095

i know it will be hard. but i cant remember any other online game without registration. CnCNet4 (CnCNet5 is IRC-based so you can register, but it's mandatory and IP bans exist), SWR.net (VPN-based, uses IP-MAC bans)... just what comes up to my mind. The first is an online service for the traditiona...
by Graion Dilach
Sat May 30, 2015 10:57 am
Forum: Mapping and Modding
Topic: Emergency Services Mod
Replies: 15
Views: 8715

xanax, neither screenshots are valid. The first is not the TS you know. Yes, it's a TS promo post, but Westwood always photoshopped the explosions into the pictures. The second is from Twisted Insurrection - practically the TS modding flagship - which remade the palette for the animations from scrat...
by Graion Dilach
Mon May 25, 2015 9:10 pm
Forum: General Discussion
Topic: Ideas for better game balancing.
Replies: 79
Views: 12448

Quake 3 had a handicap setting for sure.
by Graion Dilach
Mon May 18, 2015 2:53 pm
Forum: Mapping and Modding
Topic: Emergency Services Mod
Replies: 15
Views: 8715

Some of those are not fully mine, but I'll create a package from what I can.