Search found 79 matches

by xan2622
Tue Dec 22, 2015 6:59 am
Forum: General Discussion
Topic: Dropping support for downloading assets ?
Replies: 32
Views: 8202

Steam is the only way this game is going to get the traffic it deserves. Or some sort of partnership with EA. If you want to get big you need to play with the big boys. If Steam forbids us from using EAs intellectual property protected or not then we need to write to EA and get permission. Write to...
by xan2622
Mon Dec 21, 2015 4:00 pm
Forum: General Discussion
Topic: Dropping support for downloading assets ?
Replies: 32
Views: 8202

Dropping support for downloading assets ?

Hi. What is your opinion about dropping support for downloading assets ? During the last years, we have had many discussions (mostly on IRC) about possible copyright infringements, about the fact that OpenRA lies in the "grey area" and also about the legality of hosting assets on mirrors, etc. There...
by xan2622
Thu Nov 05, 2015 4:52 am
Forum: General Discussion
Topic: Openra-fr
Replies: 6
Views: 1604

Par contre, une chose qui ne facilite pas l'accès c'est qu'il n'est pas possible de choisir sa langue. Toi qui est là depuis longtemps, connais-tu la raison de ce choix ? Réaliser la traduction serait pourtant assez facile et élargirait le public. Mailaender (alias Cmd Matt) a travaillé là-dessus (...
by xan2622
Wed Nov 04, 2015 6:03 pm
Forum: General Discussion
Topic: Openra-fr
Replies: 6
Views: 1604

Salut Spacio. J'apprécie ton engouement pour OpenRA et je te remercie d'aider à promouvoir ce projet (que j'adore aussi 8) ). Cependant, je doute que ton forum FR rencontre le succès escompté. Comprends-moi bien : loin de moi l'idée de t'empêcher de mettre en place, mais je doute fort que tu y vois ...
by xan2622
Mon Jun 15, 2015 4:40 pm
Forum: General Discussion
Topic: New maps: Inter Armas (2 players) and Dies Irae (2 players)
Replies: 16
Views: 5312

Plus, anyone who can teach me how to take OpenRA screenshots in windows without resorting to Windowed Mode deserves a virtual cookie!
It should be available in the next version of OpenRA: https://github.com/OpenRA/OpenRA/pull/7930
by xan2622
Sun Jun 14, 2015 5:51 pm
Forum: General Discussion
Topic: Rating and rankingsystem
Replies: 22
Views: 6868

Hi

Just to let you know, I suggested the same idea (a ranking system / ladder) months ago on Github: https://github.com/OpenRA/OpenRA/issues/2815

But of course, you can continue chatting about this feature here on the forum :-)
by xan2622
Sun Jun 07, 2015 6:36 am
Forum: Competitions and Events
Topic: I want to host a OpenRA graphical asset contest!
Replies: 3
Views: 1896

Hello epicelite. I like your idea. Unfortunately, we are not all talented enough to create artistic stuff. And when we are, we are sometimes lazy or we have other things to do IRL. Ok so I think we need new graphical assets like terrain and especially civilian buildings. I agree with you, we lack go...
by xan2622
Wed Jun 03, 2015 1:11 pm
Forum: Mapping and Modding
Topic: Emergency Services Mod
Replies: 15
Views: 9083

I have just discovered this similar game:
RESCUE 2: Everyday Heroes - http://store.steampowered.com/app/339210/

just wanted to share :)
by xan2622
Sat May 30, 2015 6:07 am
Forum: Mapping and Modding
Topic: Emergency Services Mod
Replies: 15
Views: 9083

To make this actually fun the flames have to look a little more impressive (Dune 2000 ones are nicer) Does that mean that, if this mod ever gets done, will be based on the D2K engine? Now that OpenRA plans to support TS/RA2 mods, wouldn't it be better for this Emergency Services mod to be based on ...
by xan2622
Fri May 29, 2015 4:08 pm
Forum: General Discussion
Topic: Thanks!
Replies: 1
Views: 800

Hey

If you want to "live chat" with us, you can join our channel named [url=irc://chat.freenode.net/openra]#openra[/url] on the Freenode IRC server.
More details in the "Getting in Touch" section of the Community page of OpenRA:

http://www.openra.net/community/

see you.
by xan2622
Sat May 23, 2015 3:27 pm
Forum: Mapping and Modding
Topic: [mod][wip] KKND
Replies: 21
Views: 25324

They recently updated their website.
I am sad it won't be an OpenRA mod anymore.

http://www.kknd-game.com/
by xan2622
Fri May 15, 2015 4:14 pm
Forum: Mapping and Modding
Topic: mod compatibility release-2015042 ?
Replies: 4
Views: 2009

Hello Divadawm I invite you to join our IRC channel, hosted on the Freenode server. Check the "Getting in touch" section of this page: http://www.openra.net/community/ This is a place where you can discuss with OpenRA developers and other contributors and fans. ------------------------ Salut DivaDaw...
by xan2622
Sat May 09, 2015 4:45 pm
Forum: Mapping and Modding
Topic: Emergency Services Mod
Replies: 15
Views: 9083

It could worth asking permission to use it but this firetruck looks good: http://www.ppmforums.com/viewtopic.php?t=29433&start=0&postdays=0&postorder=asc&highlight=&sid=adcbcd5db2a69613eb55f34c1d98a292 Or this one: https://clara.io/view/beaa2f71-a56e-45ea-b139-2522ef5754af Btw, the latest Emergency ...
by xan2622
Sun Apr 26, 2015 4:51 pm
Forum: Mapping and Modding
Topic: Classic Red Alert mission porting to the OpenRa
Replies: 2
Views: 2074

Hi kukov First of all, if you want to directly contact developers I strongly advice you to join our IRC channel : #openra on freenode. http://www.openra.net/community/ Months ago, some volonteers started to work on the classic mods but sadly because of lack of interest (and other things to do), they...
by xan2622
Mon Apr 06, 2015 11:58 am
Forum: Mapping and Modding
Topic: Dune 2: THE BATTLE FOR ARRAKIS mod
Replies: 14
Views: 8255

Hello Remuneration. I am glad you also like Dune 2. Many players also think it would be cool ot have it in OpenRA, a github issue has even already been created for it: https://github.com/OpenRA/OpenRA/issues/3274 As you can notice, there is a $45 bounty on the issue : this means that the developer w...