Search found 172 matches

by epice
Thu Feb 25, 2016 6:07 pm
Forum: General Discussion
Topic: Hidden pill box
Replies: 8
Views: 1756

Sleipnir wrote: The fog freezes buildings in the state that you last saw them. If you last saw it while it was visible, then that will persist (even if it is then sold or destroyed).
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and it should take into consideration the camp pillbox and not show it.
by epice
Wed Feb 24, 2016 9:08 pm
Forum: General Discussion
Topic: Hidden pill box
Replies: 8
Views: 1756

Actually if you spot one and leave BEFORE the shroud regrows, it will be shown clear as day under the shroud. I reported this as a bug and got told to fuck off.
by epice
Wed Feb 17, 2016 6:34 pm
Forum: General Discussion
Topic: Anti-Sea turret for both sides.
Replies: 3
Views: 998

Anti-Sea turret for both sides.

So you know how it is, player A takes control of whatever body of water there is on the map. Then that's pretty much it, you have no chance of getting it back. The worst part is he can attack you're stuff the the short and all you can really do is just sell it all or try to use artillery to defend w...
by epice
Sun Feb 07, 2016 8:24 am
Forum: Mapping and Modding
Topic: Wanna make a small campaign, where the tutorials at?
Replies: 1
Views: 1304

Wanna make a small campaign, where the tutorials at?

How do I do mission scripts for like telling the AI to attack with what and when and such?

Also I need someone to help make a building art for something special. :3
by epice
Sun Dec 27, 2015 5:00 pm
Forum: General Discussion
Topic: What is the proper strategy to counter early rifleman rushes
Replies: 15
Views: 5000

How to counter mid-game infantry fodder+tank spam?
by epice
Sat Nov 14, 2015 3:55 pm
Forum: General Discussion
Topic: Defense Balance Discussion - Red Alert
Replies: 31
Views: 10601

I think some of the problem is too many tiny maps that pit bases right next to each other so you don't have much choice but to base-walk along with your attack.

On much larger maps its not as much of a problem.
by epice
Thu Nov 12, 2015 2:50 pm
Forum: General Discussion
Topic: Norman's internet GOFUNDME
Replies: 9
Views: 2351

I don't get the soup thing, what did I miss?
by epice
Tue Nov 10, 2015 3:40 pm
Forum: General Discussion
Topic: Defense Balance Discussion - Red Alert
Replies: 31
Views: 10601

-Nerf helis/planes being able to see so far -Nerf defenses armor/health but not damage -Make defenses not visible through fog of war (think of them as a unit and not a building) -V2 missiles should be shoot-down able by anti-aircraft things -Arty a lot less accurate and slower rate of fire -Double p...
by epice
Wed Oct 28, 2015 6:17 pm
Forum: General Discussion
Topic: How to make France more appealing for players
Replies: 63
Views: 22165

Give Hijacker to France, I mean why the hell do soviets have that anyway?

Hijacker and Sniper, France should have stronger infantry in general?
by epice
Fri Oct 23, 2015 9:27 am
Forum: General Discussion
Topic: How to make France more appealing for players
Replies: 63
Views: 22165

French spies are able to place explosives! Not as good as Tony's C4 but maybe capable of taking out weaker buildings like power plant and barracks?
by epice
Sun Jul 05, 2015 3:24 pm
Forum: General Discussion
Topic: 'Colour was too similar to x, and has been adjusted'
Replies: 16
Views: 5950

Ok we just remove color pallet and add only pre-selected colors to choose from!
by epice
Mon Jun 15, 2015 11:58 am
Forum: General Discussion
Topic: How to make France more appealing for players
Replies: 63
Views: 22165

Just make the fucking MGG cheaper.
by epice
Sat Jun 06, 2015 4:47 pm
Forum: Competitions and Events
Topic: I want to host a OpenRA graphical asset contest!
Replies: 3
Views: 1923

I want to host a OpenRA graphical asset contest!

Ok so I think we need new graphical assets like terrain and especially civilian buildings. So I want to host a contest for that, I have a bunch of steam game gifts I can give as prizes fist place chooses first, second place chooses second etc. How should this be done? Who will volunteer to be a judg...
by epice
Sat May 16, 2015 12:44 pm
Forum: General Discussion
Topic: Ideas for better game balancing.
Replies: 79
Views: 14022

I thought this got fixed and husks get pushed out of the refinery unloading cell? Unless you mean build enough lights to block every cell around it?
by epice
Wed May 13, 2015 3:34 pm
Forum: General Discussion
Topic: Ideas for better game balancing.
Replies: 79
Views: 14022

^ I don't think that's a good idea it shouldn't be an anti infantry unit. But as I said earlier I think it would make sense to make it cheaper so reducing the price from 700 to 600 or so might help making them a bit more useful. It still takes like 10 of them to equal one medium tank so still usele...