Search found 7 matches

by Strauss
Wed Nov 20, 2019 3:28 pm
Forum: General Discussion
Topic: Brand New
Replies: 4
Views: 545

Re: Brand New

Welcome! To add to what Whocares said, here are two quick and excellent ways to get involved with the community and to get better at the game should you so desire: This is the discord where there is very active discussion happening about everything from tournaments to mods to memes : https://discord...
by Strauss
Tue Oct 29, 2019 9:51 am
Forum: Competitions and Events
Topic: RAGL Frontline Reports :: S08.4
Replies: 2
Views: 1151

Re: RAGL Frontline Reports :: S08.4

Fucking great job. Really entertaining read.
by Strauss
Thu Sep 19, 2019 7:24 am
Forum: General Discussion
Topic: Naval in an ideal world?
Replies: 15
Views: 1437

Re: Naval in an ideal world?

The core question that kinda crystalizes for me is whether you want a infantry/tank divide equivalent on the water or not. Do you want 'speed boats' or 'mini subs' as dense damage dealers with subs and ships taking the role of a tank, both in the literal and in the figurative sense, or do you want t...
by Strauss
Sun Sep 15, 2019 3:13 pm
Forum: General Discussion
Topic: Naval in an ideal world?
Replies: 15
Views: 1437

Re: Naval in an ideal world?

I think a anti-naval-only 'torpedo' defense would be preferable to the ability to place all existing defenses on the water to be honest. I think the idea of being able to put a tesla coil out into the water where only the edges of your infantry blob can reach it, but itself being able to still reach...
by Strauss
Sat Sep 14, 2019 5:42 am
Forum: General Discussion
Topic: Naval in an ideal world?
Replies: 15
Views: 1437

Re: Naval in an ideal world?

Blackened wrote:
Sat Sep 14, 2019 4:38 am
In this world there exists some reasonable and non expensive way to negate this.
Sounds like defenses buildable on water or at least under water mines.
by Strauss
Fri Sep 13, 2019 7:45 pm
Forum: General Discussion
Topic: Naval in an ideal world?
Replies: 15
Views: 1437

Re: Naval in an ideal world?

The vision the game's going for I think is right, although it's not exactly ideal yet. In my ideal world, naval units are support that's effective but not game shattering. They are great in small numbers but uneconomical to spam. They don't burst enough to wreck a game when they remain unscouted but...
by Strauss
Fri Sep 13, 2019 7:20 pm
Forum: General Discussion
Topic: Giving back to the OpenRA community - OpenRA "Getting Started Guide"
Replies: 12
Views: 1560

Re: Giving back to the OpenRA community - OpenRA "Getting Started Guide"

Is it just me or does the dopbox link 404? Both the one in the OP and the new one.