Search found 3 matches
- Wed Mar 27, 2019 3:46 am
- Forum: Mapping and Modding
- Topic: OpenRA Yuri's Revenge (OpenYR)
- Replies: 11
- Views: 16710
Re: [Mod][WIP]Yuri's Revenge mod for OpenRA
There is already some terrain in the TX. The train bridge is one that is set up in the TX and there is a map in the files (don't remember the name). It will have three sets of bridges. For the bridges, We need to increase the number of bridges set from two to eight or ten per theater. and be able to...
- Sat Mar 23, 2019 11:42 pm
- Forum: Mapping and Modding
- Topic: OpenRA Yuri's Revenge (OpenYR)
- Replies: 11
- Views: 16710
Re: [Mod][WIP]Yuri's Revenge mod for OpenRA
Nice work.
Are you using the original assets to the game?
Since if you are I can help with expanding the terrain options.
I do have some unused options and ideas to enhance map making.
Are you using the original assets to the game?
Since if you are I can help with expanding the terrain options.
I do have some unused options and ideas to enhance map making.
- Sat Mar 23, 2019 10:48 pm
- Forum: Mapping and Modding
- Topic: Tiberian Sun Tunnels
- Replies: 4
- Views: 5689
Re: Tiberian Sun Tunnels
Check your code. Since the tunnel in a straight line, The tube code should be the same number from one side to the other. I hope this helps.