Search found 9 matches

by EnkerZan
Tue Oct 02, 2018 10:27 am
Forum: General Discussion
Topic: Redesigning and Balancing TD
Replies: 74
Views: 2707

Re: Redesigning and Balancing TD

Question, do you plan on doing anything about the damage of the on death explosion of the flame tank? I thought it was utterly retarded that when it explodes next to other flame tanks they all die like a group of grenadiers.
by EnkerZan
Wed Sep 26, 2018 3:13 am
Forum: General Discussion
Topic: Release-20180923 - Discussion
Replies: 27
Views: 943

Re: Release-20180923 - Discussion

Commandos in Tiberium Dawn need to not prevent you from ordering the rest of your selected unit to attack something. Please fix this. This also happens in RA with unarmed civilians or medics in a group, attack orders turn into move orders. https://github.com/OpenRA/OpenRA/issues/13723 could be rela...
by EnkerZan
Mon Sep 24, 2018 7:05 am
Forum: General Discussion
Topic: Release-20180923 - Discussion
Replies: 27
Views: 943

Re: Release-20180923 - Discussion

Commandos in Tiberium Dawn need to not prevent you from ordering the rest of your selected unit to attack something. Please fix this.
by EnkerZan
Mon Sep 10, 2018 3:01 am
Forum: General Discussion
Topic: Dune 2000 wishlist
Replies: 12
Views: 505

Re: Dune 2000 wishlist

I have a small balance mod for Dune 2 and 2k as well, not sure how to convert 2k over to this as the modding tools for OpenRA are vastly different with more options than what I used before.
by EnkerZan
Sun Sep 09, 2018 11:34 am
Forum: General Discussion
Topic: Dune 2000 wishlist
Replies: 12
Views: 505

Re: Dune 2000 wishlist

Here's a list of all the problems with the game in general: Starport mechanics are different from original game General game balance AI's lack of concrete use Lack of AI settings Large number of imbalanced maps Doesn't have new units or changes like the other C&C games got in OpenRA Everybody hates ...
by EnkerZan
Sun Aug 26, 2018 4:45 am
Forum: General Discussion
Topic: Dune 2000 AI Is Broken
Replies: 6
Views: 447

Re: Dune 2000 AI Is Broken

Just played a dozen or so rounds on the new playtest you released today, the AI is still acting funny. At random times the AI will just stop dead in its tracks and do nothing. I watched one on the last match and it was crushing a nearby enemy and then all of a sudden it just sat there and didn't fin...
by EnkerZan
Fri Aug 10, 2018 5:05 pm
Forum: General Discussion
Topic: THE NEW PLAYTEST RELEASE: INITIAL THOUGHTS
Replies: 31
Views: 1655

Re: THE NEW PLAYTEST RELEASE: INITIAL THOUGHTS

Any ETA on a fix for the Harvester AI? I really want to play and can't til it's fixed. I'd switch to the stable version, but it isn't really stable for me, it crashes a lot. :-(
by EnkerZan
Tue Jul 31, 2018 10:22 pm
Forum: General Discussion
Topic: Dune 2000 AI Is Broken
Replies: 6
Views: 447

Re: Dune 2000 AI Is Broken

Here's a dropbox link to the replay:

-old-

The log got overwritten by a mod unfortunately.
by EnkerZan
Tue Jul 31, 2018 12:26 am
Forum: General Discussion
Topic: Dune 2000 AI Is Broken
Replies: 6
Views: 447

Dune 2000 AI Is Broken

I was playing the latest release build you have up for download, and everything was going smooth til the AI just stopped working. They went completely passive for no reason, harvesters sat idle, units and structures were put on hold, and units just sat in place. And it wasn't just a specific AI sett...