Search found 95 matches

by Orb
Fri Apr 05, 2019 5:51 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 6159

Re: Balance thread for release 20190314

"However, you are just pivoting and recycling that one scenario from the gif you made with Punsho - where a mammoth wins by running away. In most other cases, soldiers with equal cost will win." Once again, no. That gif shows perfectly spread infantry, AND the mammoth kills the two rifles first. Tha...
by Orb
Fri Apr 05, 2019 5:03 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 6159

Re: Balance thread for release 20190314

Your link doesn't work Luftwaffe. Here, let's use your logic for a moment. https://cdn.discordapp.com/attachments/228905084212346880/563768976807559185/Artillery_Melee.mp4 As you can see, the advanced unit artillery died to infantry, what it's supposed to counter! Without firing a single shot. Follo...
by Orb
Fri Apr 05, 2019 3:45 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 6159

Re: Balance thread for release 20190314

Well, to make sure we're on the same page and stop people from just saying whatever, I recorded some videos of mammoths. https://cdn.discordapp.com/attachments/339126076204908544/563747486582177793/Mammoth_without_Kiting.mp4 This is a mammoth with no micro, opponent attack moves in with the "counter...
by Orb
Wed Apr 03, 2019 10:25 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 6159

Re: Balance thread for release 20190314

My few forays into team games this release involved many, many mammoths. Combined with multiple players IC'ing them, well, there was nothing I could do. Many players are picking soviets these days in RAGL. I haven't been paying too close attention but I've seen mammoth rush strategies that are stron...
by Orb
Fri Mar 22, 2019 10:24 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 6159

Re: Balance thread for release 20190314

Glad there's a lot of support for the temporary GPS idea. I had a discussion with Pchote and we think it would work best like this: Tech Center is built, hidden countdown on satellite. Satellite is launched (global sound). Then, an ability is granted on the radar dome that lets you activate the GPS ...
by Orb
Thu Mar 21, 2019 5:35 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 6159

Re: Balance thread for release 20190314

Shroud Generation : I still think this implementation would be bad game design. What does it encourage from the user? 1. Constant movement to cover your base. This is mundane, tedious, and distracts from the main game. (Mass Fabricators in Supcom 2 are also tedious for this same reason) 2. There is...
by Orb
Sun Feb 24, 2019 10:51 pm
Forum: General Discussion
Topic: Two vs Two Team Tournament!
Replies: 37
Views: 2963

Re: Two vs Two Team Tournament!

https://cdn.discordapp.com/attachments/ ... eplays.zip

Replays from the Tournament.

You will Need Playtest Version: 20190209
by Orb
Sun Feb 24, 2019 10:31 pm
Forum: General Discussion
Topic: Two vs Two Team Tournament!
Replies: 37
Views: 2963

Re: Two vs Two Team Tournament!

https://challonge.com/9aueyv4j

Congratulations to ZxGanon and Punsho for winning the tournament. See you guys next time.

Jur/Upps won the random prize.
by Orb
Thu Feb 21, 2019 5:59 am
Forum: General Discussion
Topic: Two vs Two Team Tournament!
Replies: 37
Views: 2963

Re: Two vs Two Team Tournament!

Oh. That's an odd thing to have off by default. Thanks, I turned it on. Also, there's been a change in the map pool. I know, last minute, but it was pointed out to me that Vihaan Lunta has a serious ore placement imbalance, an imbalance in oil derrick placement, and an imbalance in expansion slots. ...
by Orb
Wed Feb 20, 2019 6:35 pm
Forum: General Discussion
Topic: Two vs Two Team Tournament!
Replies: 37
Views: 2963

Re: Two vs Two Team Tournament!

I can't see any settings on the forum that prevent PM's? I guess you could msg my Discord.

Orb#1894

Make sure you're in the openRA Discord:

https://discord.gg/UcUztfr
by Orb
Tue Feb 19, 2019 4:07 pm
Forum: General Discussion
Topic: Two vs Two Team Tournament!
Replies: 37
Views: 2963

Re: Two vs Two Team Tournament!

Yara wrote:
Tue Feb 19, 2019 7:29 am
Registration

- Sarah Sicaria (Australia)
- Yara (Germany)
Hello, what are your Discord names?

You can send it to me in a PM if you like.
by Orb
Tue Feb 19, 2019 4:00 pm
Forum: General Discussion
Topic: Two vs Two Team Tournament!
Replies: 37
Views: 2963

Re: Two vs Two Team Tournament!

...and we're full!

You can still sign up as a reserve in case one of the main teams (or a member of a main team) doesn't show up on tournament day, which does happen pretty often.
by Orb
Mon Feb 18, 2019 12:55 am
Forum: General Discussion
Topic: Two vs Two Team Tournament!
Replies: 37
Views: 2963

Re: Two vs Two Team Tournament!

Punsho wrote:
Sun Feb 17, 2019 12:17 pm
Is there any change in how ranks work? Specifically are speed modifiers removed?
Uh, I don't think so. If anything changed it'd be on the playtest, and I don't think anyone got around to implementing the changes that were discussed months back.
by Orb
Sat Feb 16, 2019 8:19 pm
Forum: General Discussion
Topic: Two vs Two Team Tournament!
Replies: 37
Views: 2963

Re: Two vs Two Team Tournament!

Team names sound like fun. Sure! If any other team would like a name, let me know.
by Orb
Sat Feb 16, 2019 3:58 am
Forum: General Discussion
Topic: Two vs Two Team Tournament!
Replies: 37
Views: 2963

Re: Two vs Two Team Tournament!

engineers consumed!! why??? Main purpose of the tournament is to test the new features in the playtest, with potential balance changes, in a competitive environment. I'm willing to give the new engineers a fair handshake and see how they do. With the cost reduction to 400, I think they might be an ...