Search found 393 matches

by SirCake
Fri Apr 28, 2017 4:29 pm
Forum: General Discussion
Topic: release-20170421 - screen flickering
Replies: 10
Views: 6268

go to documents > openra. there you find settings.yaml. open it with a text editor. behind entry Graphics you'll see some other entries like Fullsceen: true insert 'DisableWindowsDPIScaling: true' in a new line (don't forget the tab/indentation) I don't know if this helps solving you black screen fl...
by SirCake
Tue Apr 25, 2017 8:29 am
Forum: General Discussion
Topic: Lua AI candidate
Replies: 7
Views: 6024

I think cheating isn't the challenge there, it's the other way around^^. Reading the game state should allow you to count units (visible or invisible), but telling the AI to only count visible/discovered units and ASSUME what the enemy has is a lot harder. So would be wise to start with the cheating...
by SirCake
Mon Apr 24, 2017 12:02 pm
Forum: General Discussion
Topic: Lua AI candidate
Replies: 7
Views: 6024

Hey, how is your project on LUA AI going? Any stops or is everything going smoothly?
by SirCake
Sun Apr 23, 2017 9:40 pm
Forum: General Discussion
Topic: no speakers = no openra?
Replies: 12
Views: 8959

Can remember having the same issue with no speakers, and indeed, by disabling all your sound devices, you can force this error. https://github.com/OpenRA/OpenRA/issues/12526 Sorry to say, but you have to have something plugged to you PC, even if you are not listening! Known bug - just get some rando...
by SirCake
Sun Apr 23, 2017 9:33 pm
Forum: General Discussion
Topic: Is OPENRA_DISPLAY_SCALE a cheat?
Replies: 15
Views: 11266

Buy a 4K beamer and mouse control by laser-pointer and feel like real general command his troops from satelite view :D
by SirCake
Sun Apr 23, 2017 9:20 pm
Forum: General Discussion
Topic: Your most stupid move in ORA
Replies: 15
Views: 15671

Sounds very funny :D Add, that you are only allowed to post replays showing YOURSELF fail horribly - for thes sake of peace ;) ---- A pretty dumb move I made was in one of my past game vs Hi. I sold my ONLY Warfactory, to prevent his spy from entering... I mean, I could have sold ANY other building ...
by SirCake
Thu Apr 20, 2017 8:05 pm
Forum: General Discussion
Topic: New OpenRA-Release OUT NOW
Replies: 13
Views: 11741

Wohooo! :) Onwards to vicory, commanders!
by SirCake
Thu Apr 20, 2017 7:57 pm
Forum: General Discussion
Topic: Original Ra - Open Ra - Competitive Ra
Replies: 18
Views: 14418

@Graion: pls dont count out Dune2k ;P It has lots of potential. Might even have the richer back story. Basicaly OpenRA is a renown based maker-aristocracy with rudimentary parlamentary control (the community). The more you contribute to the game, the more power you get - as a caster / modder / progr...
by SirCake
Wed Apr 19, 2017 9:40 am
Forum: General Discussion
Topic: Soviet heavy tanks - How to use them?
Replies: 4
Views: 4339

I agree, i build heavy tanks as base crashers, too. In the early mid game, where surprise attacks on newly built bases are still possible. Later on, imho, other warfactory options are more attractive. Just watch out that heavy tanks are in front, which isn't the case for simple move and a-move comma...
by SirCake
Wed Apr 19, 2017 9:17 am
Forum: General Discussion
Topic: Removing kill bounties from RA
Replies: 108
Views: 149366

Realy, the kill bounty doesn't have so much impact. See this quick calculation: One harvester returns 500c in about 17 seconds. That makes 29c a second. An army of 20 rifle, 5 rockets and 3 med tanks costs 6050c which converts (with 10% bounty) to 605c. That means, even if you are killing one of tho...
by SirCake
Wed Apr 12, 2017 9:05 am
Forum: General Discussion
Topic: Dune 2k Advanced Mod/Maps
Replies: 8
Views: 6486

Dune 2k Advanced Mod/Maps

Hey guys, since I have been making considerable progress with my Dune 2k Advanced (D2kA) mod recently and thus feel confident I can finish it in some reasonable time - I decided to make it official and put it on moddb . :) [align=center] http://media.moddb.com/cache/images/mods/1/33/32772/crop_320x2...
by SirCake
Thu Apr 06, 2017 10:50 am
Forum: General Discussion
Topic: Sam Site Discussion (RA)
Replies: 25
Views: 17421

Just to throw in something realy OP, AA-Gun style ;):
Make the sam site retract into a silo and become invisible. It would then pop up and kill any aircraft venturing in range.
by SirCake
Mon Apr 03, 2017 9:16 am
Forum: Competitions and Events
Topic: Map Design Contest 2017 - The Results!
Replies: 36
Views: 34993

Oh yeah. And spam advertising for your contest on streams, gamereplays.org, in the chat lobby, in openra IRC!
Very Few people I asked to play contest maps actually did know your contest existed :S
by SirCake
Mon Apr 03, 2017 9:05 am
Forum: Competitions and Events
Topic: Map Design Contest 2017 - The Results!
Replies: 36
Views: 34993

Usually I have plenty of time, but tomorrow I am becoming a married man and leave for honeymoon. Congrats man! Congrats! :) -Don't have RAGL right after the map contest, have the map contest after RAGL But only if tehre is enough time in between. There has to be time to finalize maps, not consumed ...
by SirCake
Tue Mar 21, 2017 12:21 pm
Forum: Competitions and Events
Topic: Map Design Contest 2017 - Entries (closed)
Replies: 35
Views: 32216

Hi, some criticism on maps that did not make it to my list / top spots only because of small things: polar disorder, dominator: too many derricks sirrocco: not enough eye candy bielefeld black ops: the nuke truck is too much Cheers, and thanks to NMM and all the reviewers for their hard work^^