Search found 18 matches

by STUKA
Sat Feb 10, 2018 12:59 am
Forum: General Discussion
Topic: Playtest Discussion
Replies: 28
Views: 25026

Id still like to see the Global Chat return 8)
by STUKA
Sat Jan 13, 2018 7:44 am
Forum: General Discussion
Topic: American Blunt??
Replies: 10
Views: 12869

He was in the KKK, probably got busted by the pigs
by STUKA
Tue Jan 02, 2018 6:17 pm
Forum: General Discussion
Topic: Playtest Discussion
Replies: 28
Views: 25026

Why is Global Chat GONE? :(
Also, the chat sound seems much louder than it used to be. Tuning down 'Sound' in the audio section does not make it less loud, nor does video do this. I find it quite annoying that guns and explosions get overtuned by the chat sound
by STUKA
Sat Dec 16, 2017 7:26 am
Forum: Competitions and Events
Topic: TD 1v1 League
Replies: 32
Views: 34610

Finally some serious action

Count me ass in
by STUKA
Mon Aug 14, 2017 11:03 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 891786

How about giving the supply truck some passenger capacity? It is a truck after all...
by STUKA
Sun Aug 06, 2017 10:55 pm
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 891786

Yeh, I understand that going through every map to replace the bridges is a bad idea. I was more aiming at the implementation of the wider bridges in the map editor, to have those in there by default instead of getting them from the RA editor. Just spewing ideas :)
by STUKA
Sat Aug 05, 2017 8:40 pm
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 891786

The bridges are narrow too, cant you get the wider RA bridges in TD by default?
by STUKA
Tue Jul 25, 2017 12:26 am
Forum: General Discussion
Topic: Playtest Review Thread
Replies: 120
Views: 133765

Love the command bar very much, the implementation of the money trucks in TD are great too (though id like to see them behind the mcv in the production tab).
by STUKA
Wed Jul 19, 2017 9:49 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 891786

Thank you for the clear answers. I have one more thought in regard to the oil wells.

Is it still taboo to make them recapturable and by doing so give it less health and less money per tick?
by STUKA
Tue Jul 18, 2017 2:35 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 891786

Hey General, Just some thoughts: - Is it an idea to change the damage caused by crashing Orca/Apaches? The current damage caused by a crashing air unit is minimal, it doesn't even kill cannon fodder on impact (which is ridiculous if you ask me). - Also, Nod lacks ground transportation; is it an idea...
by STUKA
Tue Jul 11, 2017 6:25 am
Forum: Competitions and Events
Topic: TD Prototype Swiss Tournament
Replies: 36
Views: 39715

great tournament format, looking forward to the next!
by STUKA
Thu Jul 06, 2017 9:10 pm
Forum: Competitions and Events
Topic: TD Prototype Swiss Tournament
Replies: 36
Views: 39715

Count me in, STUKA; Random Faction
by STUKA
Sun Feb 12, 2017 3:40 am
Forum: General Discussion
Topic: TD Map Pool.
Replies: 11
Views: 6923

There are some maps in the official map pool that are true and proven classics: Aggressive Tendencies (1v1), Avocado (though I personally hate it), Dead in Motion 2 (1v1), Deterring Democracy (both 1v1 & 2v2), Island Duel (1v1), Pirates and Emperors (1v1), Two Ponds (1v1), Escalations (2v2), Hegemon...
by STUKA
Tue Oct 25, 2016 5:47 pm
Forum: Mapping and Modding
Topic: TD MAP COLLECTION
Replies: 2
Views: 3617

nice :8|
by STUKA
Mon Sep 19, 2016 2:47 am
Forum: General Discussion
Topic: TD servers
Replies: 7
Views: 5077

TD servers all fucked now, can someone fix this