Search found 12 matches
- Mon Jul 01, 2019 11:32 am
- Forum: Mapping and Modding
- Topic: TD Navy Mod-Maps
- Replies: 7
- Views: 23008
Re: TD Navy Mod-Maps
Updated the original post, since it's back again.
- Mon Jul 01, 2019 11:20 am
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 1077909
Re: TD balance thread
Very nice and much better than my workaround suggestion. If this gets added to the engine, please make the delivery times adjustable in yaml.
- Wed Jun 26, 2019 9:26 pm
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 1077909
Re: TD balance thread
I want to remind you that plane delivery times still depend on map width. On "Blood And Sand" (144x144) it takes about 18 seconds for a plane to deliver, while on Chokepoint (64x32) it's only about 8 seconds. I kind of think, that makes delivery times a little unreliable to use them for balancing. I...
- Wed Jun 19, 2019 8:03 pm
- Forum: General Discussion
- Topic: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
- Replies: 19
- Views: 24295
Re: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
NEW UPDATE: "Balance": - Shadow Ninja damage resistance in melee mode increased from 50% to 60%. Damage resistance while attacking increased from 75% to 85%. - Shadow Ninja price reduced from 250 to 220. - Submarines will now fire at buildings inside fog. - Submarines won't attack buildings in defe...
- Fri May 31, 2019 5:52 pm
- Forum: General Discussion
- Topic: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
- Replies: 19
- Views: 24295
Re: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
NEW UPDATE: [/u] "Balance": - NEW UNIT: "Super Ultra Generic Tank 9000", replaces the PANZERs when playing with starting units. Also available through crates. - NEW UNIT: "Redptor", unlocked and produced by Comrade Trexky, a unit that is more effective than others at charging up the "horde-bonus" a...
- Sat May 18, 2019 3:07 pm
- Forum: General Discussion
- Topic: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
- Replies: 19
- Views: 24295
Re: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
HOW TO BEST: Please be aware, that things may behave differently than is described here, as the ideas behind them and their balancing may not translate into the map very well. In other words: This guide may be less useful than just trying out stuff in-game. Unit behaviour may also be changed with u...
- Sun May 12, 2019 3:29 pm
- Forum: General Discussion
- Topic: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
- Replies: 19
- Views: 24295
Re: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
Two new BME maps:
Quick'N'Dirty, a 4p map for 2v2 or FFA:
http://resource.openra.net/maps/31425/
Aridification, a 6p map for 3v3:
http://resource.openra.net/maps/31426/
Quick'N'Dirty, a 4p map for 2v2 or FFA:
http://resource.openra.net/maps/31425/
Aridification, a 6p map for 3v3:
http://resource.openra.net/maps/31426/
- Tue Apr 09, 2019 6:58 pm
- Forum: General Discussion
- Topic: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
- Replies: 19
- Views: 24295
Re: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
New Update (map links in first post): CHANGELOG: Balance: - NEW UNIT: Cryo Tank as Russian replacement for the Fire Engine - inflicts a stacking debuff that slows targets - Shadow Ninja HP and range increased - Shadow Ninja sword mode behaviour altered to leap attacks (*teleports behind you*) - they...
- Tue Apr 02, 2019 4:21 pm
- Forum: General Discussion
- Topic: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
- Replies: 19
- Views: 24295
- Mon Apr 01, 2019 10:35 am
- Forum: General Discussion
- Topic: BEST THREAD EVUR (aka Red Alert Balance Suggestion)
- Replies: 19
- Views: 24295
BEST THREAD EVUR (aka Red Alert Balance Suggestion)
This thread is about BEST MAP EVUR (or just BME) a set of mod-maps for RA which have been in development since 1.4.2018. These maps change the behaviour of most units and add a few new ones for a slightly different and less serious game experience. While it shares spirit (and a few units and feature...
- Fri Oct 30, 2015 6:19 pm
- Forum: Mapping and Modding
- Topic: TD Navy Mod-Maps
- Replies: 7
- Views: 23008
TD Navy Mod-Maps
For those who have been around for some time (see date when this thread was posted) and/or regularly check the resource center this is probably nothing new, but here goes: TD Navy is a set of mod-maps that mainly add buildable naval units to the game. Balance and units are intended to be different f...
- Mon Oct 19, 2015 7:03 pm
- Forum: Mapping and Modding
- Topic: Semi-Custom Tileset Tutorial for Mod-Maps
- Replies: 4
- Views: 6179
Semi-Custom Tileset Tutorial for Mod-Maps
Someone requested a tutorial how to make "custom tilesets" like in my map Sunset (Navy) . I do not guarantee, that it is the most efficient/best method or anything - it's more like a shitty workaround - but it works. Notes: The "custom tileset" is in fact just a bunch of custom actors with large gra...