Search found 24 matches
- Wed Feb 28, 2018 8:06 pm
- Forum: Mapping and Modding
- Topic: Getting started
- Replies: 19
- Views: 16735
Thank you! Worked perfectly! To see if I could replicate this I tried to give Nod a Radar Dome instead of a commcenter. So I extracted a sprite from (Documents/OpenRA/Content/ra/v2/lores.mix) and an icon from (Documents/OpenRA/Content/ra/v2/lores.mix). I put those in the bits folder. Then I opened t...
- Tue Feb 27, 2018 3:29 pm
- Forum: Mapping and Modding
- Topic: Getting started
- Replies: 19
- Views: 16735
You sir are a hero! However, the game encountered a fatal error and crashed so something must be wrong. Dunno what and I don't have enough knowledge to determine what's wrong. The only difference I can see is that the pasted text, provided by you, is all in blue whilst the original text of the yaml ...
- Mon Feb 26, 2018 1:01 pm
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 791546
DeclineBlackened wrote: ↑Tib growing without blossom trees is currently disabled.
- Sun Feb 25, 2018 10:21 am
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 791546
- Sun Feb 04, 2018 5:44 pm
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 791546
- Fri Feb 02, 2018 2:31 pm
- Forum: General Discussion
- Topic: "Grand rip off" name ? spawns ?
- Replies: 12
- Views: 10378
- Fri Feb 02, 2018 8:33 am
- Forum: General Discussion
- Topic: "Kill Unit" hotkey
- Replies: 7
- Views: 9228
- Fri Feb 02, 2018 8:30 am
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 791546
- Sun Jan 14, 2018 10:31 am
- Forum: Mapping and Modding
- Topic: Getting started
- Replies: 19
- Views: 16735
- Sat Jan 06, 2018 4:04 pm
- Forum: Mapping and Modding
- Topic: Getting started
- Replies: 19
- Views: 16735
You'll need to convert the RA medic shp & cameo to td palette and add it to the TD bits folder. or Add an additional palette to the td mod and change the palette used of the medic. It's not as simple as copy and paste from RA to TD. Thanks! But I still can't find the medic.shp in the bits folder. A...
- Fri Jan 05, 2018 9:50 pm
- Forum: Mapping and Modding
- Topic: Getting started
- Replies: 19
- Views: 16735
- Fri Jan 05, 2018 6:45 pm
- Forum: Mapping and Modding
- Topic: Getting started
- Replies: 19
- Views: 16735
Thanx mate! To learn this I'm thinking of importing units from RA to TD. So let's take a look at the medic. Is it enough to just copy and paste the RA Medic into the infantry yaml in the rules folder of TD? Or do I need to change stuff in other yaml-files as well? e: game can't launch if I just chan...
- Fri Jan 05, 2018 1:57 pm
- Forum: General Discussion
- Topic: Another OpenRA cast by the Generals Gentlemen!
- Replies: 8
- Views: 9402
- Thu Aug 24, 2017 3:50 pm
- Forum: General Discussion
- Topic: Why doesn't Nod have the SSM launcher in OpenRA?
- Replies: 16
- Views: 14012
- Mon Jul 17, 2017 11:26 am
- Forum: General Discussion
- Topic: Dune II
- Replies: 19
- Views: 18884