Search found 11 matches
- Fri Dec 18, 2020 4:28 pm
- Forum: Competitions and Events
- Topic: TDGL2 (Starts December 20th!)
- Replies: 16
- Views: 58582
Re: TDGL2 (Sign-ups close Dec. 19th!)
JAW0M (JWM), CH (GMT +1) pm'd Discord
- Sun Jul 09, 2017 8:52 pm
- Forum: Competitions and Events
- Topic: TD Prototype Swiss Tournament
- Replies: 36
- Views: 41888
- Sat Sep 26, 2015 5:05 am
- Forum: Competitions and Events
- Topic: Tiberium Dawn Competitive 1v1
- Replies: 3
- Views: 4395
Here is my free feedback: Yes, sure, sounds fun, would be happy to act as a guinea pig and test the system's tourney capacity. Maybe a sort of ladder or ranking could develop. We'd need to be able to message players if/when they're online (I don't know if the IRC'll be able to do that) to facilitate...
- Sat Sep 26, 2015 3:16 am
- Forum: Mapping and Modding
- Topic: JAW0M's Map Symmetry
- Replies: 5
- Views: 5416
@ddd http://i.imgur.com/2WRYzFi.png Bright red is the normal Haos Grey is Haos, rotated 180 degrees Dark red is where the normal, and the rotated, actually match up Now, I've just rotated 180 degrees, maybe I should only rotate like 175, since it seems the big ore fields both have the same offset Bu...
- Sat Sep 26, 2015 12:58 am
- Forum: Mapping and Modding
- Topic: JAW0M's Map Symmetry
- Replies: 5
- Views: 5416
- Sat Sep 26, 2015 12:51 am
- Forum: Mapping and Modding
- Topic: JAW0M's Map Symmetry
- Replies: 5
- Views: 5416
JAW0M's Map Symmetry
I've only tested this in the CnC Mod, but I don't see why it shouldn't work everywhere. Maps being made by hand without sophisticated tools risk being imperfect. Most people wouldn't notice and wouldn't be bothered by it. I am, because in some circumstances the issues are very big, even for very fre...
- Sat Sep 26, 2015 12:14 am
- Forum: Mapping and Modding
- Topic: (ASK) Some In Game Map Editor stuffs that get confusing
- Replies: 5
- Views: 5252
Sorry I'm new, I don't know the right place to post this, but on the topic of the editor, I really wish you could drag-select to copy-paste and move tiles around. Pushing a whole cliff up by one tile is really hard because you have to completely re-construct it. Ideally you could just select and dra...
- Sat Sep 26, 2015 12:11 am
- Forum: General Discussion
- Topic: Please add music button to RA game lobby screen
- Replies: 5
- Views: 7279
- Sat Sep 26, 2015 12:07 am
- Forum: General Discussion
- Topic: HYPE the redesign of OpenRA's statistics tab.
- Replies: 34
- Views: 39181
- Sat Sep 26, 2015 12:05 am
- Forum: General Discussion
- Topic: Cursor Missingb
- Replies: 6
- Views: 5867
I get this all the time, and have to toggle hardware cursors and restart. Thankfully I have a touch-screen, so I can tap things easily. In my experience 'Hardware Cursors Enabled' setting gets forgotten after certain crashes, after quitting with Alt+F4 sometimes, and particularly when running two in...
- Sat Sep 26, 2015 12:03 am
- Forum: General Discussion
- Topic: openRA - Open GL doesnt work
- Replies: 5
- Views: 5035