Search found 47 matches
- Mon Jul 14, 2014 4:46 am
- Forum: General Discussion
- Topic: Rules of Engagement?
- Replies: 28
- Views: 22072
- Mon Jun 23, 2014 11:28 pm
- Forum: Competitions and Events
- Topic: Next tournament (Have Faith)
- Replies: 14
- Views: 9919
- Mon Jun 23, 2014 10:54 pm
- Forum: Mapping and Modding
- Topic: New skin for 1tnk aka Light Tank
- Replies: 22
- Views: 26466
- Thu Jun 19, 2014 10:57 pm
- Forum: Mapping and Modding
- Topic: New skin for 1tnk aka Light Tank
- Replies: 22
- Views: 26466
Very nice. :D Although actually now that I look at it, it seems a bit big. Is it possible to scale it down a bit so it's smaller than the medium/heavy tanks? 'Cos at the moment it's bigger. xD I also still feel like the other tanks (particularly the medium tank) have less detail and are just more "f...
- Thu Jun 19, 2014 10:39 pm
- Forum: General Discussion
- Topic: Rules of Engagement?
- Replies: 28
- Views: 22072
I agree. I always immediately put my artillery units on defence, would be nice if it were default or at least an option to set it to default. Actually there could be an argument made that this should always be the default on every unit. I never want my units moving of their own accord to chase enemy...
- Thu Jun 19, 2014 10:34 pm
- Forum: Competitions and Events
- Topic: 2 v 2 using teams or Three
- Replies: 1
- Views: 2505
- Tue Jun 17, 2014 2:25 am
- Forum: Mapping and Modding
- Topic: New skin for 1tnk aka Light Tank
- Replies: 22
- Views: 26466
- Thu May 29, 2014 3:46 am
- Forum: General Discussion
- Topic: Rules of Engagement?
- Replies: 28
- Views: 22072
In my experience a list of "rules" or such like that only incites more anger when someone doesn't agree to play by them (examples: "backdooring" in dota or "camping" in fps games). I am of the opinion that if its possible in the game its a fair tactic, and labelling it otherwise hurts the community....
- Mon May 26, 2014 3:21 am
- Forum: General Discussion
- Topic: Different game starts -- why do people object?
- Replies: 4
- Views: 4427
I think another reason is that starting with no units gives you complete control over your build order, and therefore makes the metagame more interesting because you don't know what your enemy will get first. If both of you start with a few tanks, then you both know you immediately need some anti-ta...
- Mon May 26, 2014 3:14 am
- Forum: General Discussion
- Topic: RA buildorders / tactics?
- Replies: 3
- Views: 3688
- Mon May 26, 2014 3:11 am
- Forum: General Discussion
- Topic: Allies Tech Tree
- Replies: 4
- Views: 6335
Thanks for the feedback. :) Aye; I wanted to fit things to the grid to have a nice professional ("release worthy") style, but that did result in it being quite spaced out. I could do it differently if people agree it's a big issue? I know what you mean with the prereq.s path. My idea was that only t...
- Wed May 21, 2014 10:14 am
- Forum: Competitions and Events
- Topic: Next tournament (Have Faith)
- Replies: 14
- Views: 9919
I would also say chipping in $2-$5 for the prize pot could be a good incentive. It's not a serious amount of money, but even the idea of it being on the line would probably make players want to set up matches. I also think setting up the matches in smaller teams as like a tournament ladder thing cou...
- Sat May 03, 2014 1:03 pm
- Forum: General Discussion
- Topic: Allies Tech Tree
- Replies: 4
- Views: 6335
This doesn't include the satellite or anything like that, is that what you're thinking of? I'm glad you like it. I always wondered why something like this didn't already exist (at least as far as I know) so I decided to make it haha. I have screenshots for the soviets one (I couldn't find the files ...
- Sat May 03, 2014 7:16 am
- Forum: General Discussion
- Topic: Allies Tech Tree
- Replies: 4
- Views: 6335
Allies Tech Tree
Hey all, what do you think of this tech tree picture I've made? I'm pretty sure it's right (made it based on the yaml files) but let me know if something is off. It's a fairly simple design but I think it shows everything.
- Tue Apr 29, 2014 11:02 pm
- Forum: General Discussion
- Topic: RA vs TD
- Replies: 10
- Views: 7151