Search found 18 matches
- Sun Jun 15, 2014 4:28 pm
- Forum: General Discussion
- Topic: The problem with the openRA navy.
- Replies: 4
- Views: 4327
- Thu May 29, 2014 1:00 pm
- Forum: General Discussion
- Topic: What the hell are the AI difficulty levels?
- Replies: 10
- Views: 10740
Aye same here, its fun. You know what would be cool, have tooltips appear that explain the type of AI. But yeah, this is an interesting project with all kinds of new logic the freedom to add way more stuff than you could in the original games. My only main issue with OpenRA is it can get pretty lagg...
- Wed May 28, 2014 5:47 pm
- Forum: General Discussion
- Topic: What the hell are the AI difficulty levels?
- Replies: 10
- Views: 10740
- Wed May 28, 2014 12:13 am
- Forum: General Discussion
- Topic: What the hell are the AI difficulty levels?
- Replies: 10
- Views: 10740
Holy shit really? I thought they were dead easy. I just tried with C&C1 default included mod with OpenRA, had a 8 player map called "Pressure", me and 7 AIs all set to HAL 9001 (according to recent changelog that is the "hard" one), starting forces on setup, 5 grand starting cash, 2v2v2v2: I repelle...
- Wed May 28, 2014 12:03 am
- Forum: General Discussion
- Topic: Infantry Death Sound Bug
- Replies: 7
- Views: 4967
- Mon May 26, 2014 10:07 pm
- Forum: General Discussion
- Topic: Hold RMB scroll?
- Replies: 2
- Views: 2202
- Mon May 26, 2014 9:06 pm
- Forum: General Discussion
- Topic: Hold RMB scroll?
- Replies: 2
- Views: 2202
Hold RMB scroll?
Remember in the real C&C games where you could hold down the right mouse button and then pan the screen really fast by moving the mouse? Please for the love of satan, add that feature to OpenRA and mods. It was the best way of navigating the battlefield, better than clicking on the minimap. It was a...
- Mon May 26, 2014 4:05 pm
- Forum: General Discussion
- Topic: Game crash - Invalid Operation
- Replies: 1
- Views: 1825
Game crash - Invalid Operation
Playing D2K, I got this error: Dune 2000 Mod at Version playtest-20140525 Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1) Runtime Version: .NET CLR 4.0.30319.18444 Exception of type `System.InvalidOperationException`: Attempted to get trait from destroyed object (barro 271 (...
- Mon May 26, 2014 3:51 pm
- Forum: General Discussion
- Topic: What the hell are the AI difficulty levels?
- Replies: 10
- Views: 10740
What the hell are the AI difficulty levels?
Ominus AI? Vidious? Gladius? All these cool sounding words mean nothing to me. Yes, I could google them, but, come on dudes. Could you please call them what they represent with normal simple words? Like Easy, Normal, and Hard? No offense, your creativity is great. It is just kinda fucken annoying ma...
- Mon May 26, 2014 3:43 pm
- Forum: General Discussion
- Topic: Infantry Death Sound Bug
- Replies: 7
- Views: 4967
- Mon Apr 07, 2014 2:29 am
- Forum: General Discussion
- Topic: Infantry Death Sound Bug
- Replies: 7
- Views: 4967
- Mon Apr 07, 2014 2:13 am
- Forum: General Discussion
- Topic: Infantry Death Sound Bug
- Replies: 7
- Views: 4967
Infantry Death Sound Bug
Has the infantry death screams bug been fixed? I haven't played latest version yet, but I remember that no matter what location on the map soldiers were in, their screams could be heard at full volume. With the AI it got really annoying because the AI built so many soldiers, every second there was a...
- Sun Apr 06, 2014 10:56 pm
- Forum: Mapping and Modding
- Topic: D2k balancing
- Replies: 35
- Views: 28233
Has the infantry death screams bug been fixed? I haven't played latest version yet, but I remember that no matter what location on the map they were in, their screams could be heard at full volume. With the AI it got really annoying because the AI built so many soldiers, every second there was a lou...
- Mon Feb 25, 2013 12:11 am
- Forum: General Discussion
- Topic: Engineers - what have been people's ideas to moderate?
- Replies: 45
- Views: 30867
I always build concrete walls around my cy. For 400 bucks its worth it. I always engy rush enemy CY in FFA. For factories and shit, just have more units. Or, make gates, and then you can actually wall in a WF and a REF. Barr is cheap to replace. No to the generals idea. Thats a different game. I jus...
- Sat Feb 23, 2013 11:07 pm
- Forum: General Discussion
- Topic: A few words about Infantry in OpenRA
- Replies: 5
- Views: 5405
Thats really cool.Cmd. Matt wrote: ↑or set it up in the game files: http://openra-modding.tumblr.com/post/2 ... -to-openra