Search found 174 matches

by epice
Mon May 01, 2017 12:43 am
Forum: General Discussion
Topic: Visually differentiate Nod's airstrike from GDI's.
Replies: 7
Views: 1263

Visually differentiate Nod's airstrike from GDI's.

Like, I dunno make it a long range artillery strike or something, since whens Nod got A-10's?
by epice
Thu Sep 01, 2016 2:37 am
Forum: General Discussion
Topic: Chronoshiftable naval transports
Replies: 23
Views: 6115

Chronoing a MCV and having it stay was established as cannon in one of the missions in Counterstrike or Aftermath. You capture a chronosphere as soviets and use it to get a MCV onto an island that has no other way onto it to kill some allies.
by epice
Sat Aug 06, 2016 3:57 am
Forum: General Discussion
Topic: [RA] Faster parabombs ?
Replies: 16
Views: 2783

Just let me pick what side of the fucking screen the planes come from.

I mean jesus fuck sometimes they come right from the closest side and other times from the absolute farthest. NO WAY TO TELL WHAT WILL HAPPEN!
by epice
Mon Jul 25, 2016 11:18 pm
Forum: General Discussion
Topic: Yes hi I brought up a bug and it got pushed aside.
Replies: 13
Views: 3388

Yes hi I brought up a bug and it got pushed aside.

Why are thief's allowed to steal vehicles that are under the effects of an iron curtain??
by epice
Sun Jul 17, 2016 7:53 pm
Forum: General Discussion
Topic: When a unit can target less things it becomes stronger
Replies: 17
Views: 3153

I just want units to prioritize their target by how effective they are vs it. But then everyone bitches about "MUH MACRO!!" and refuses to do anything.
by epice
Sun May 29, 2016 1:43 pm
Forum: General Discussion
Topic: Red Alert Balance Discussion [Release-20160508]
Replies: 50
Views: 19386

Needs work, there are a handful of extremely effective "strategies" that every game defaults to and it makes not not very fun.
by epice
Tue May 03, 2016 7:41 pm
Forum: General Discussion
Topic: Lets do something about artillery
Replies: 36
Views: 9046

Less accurate, lower rate of fire, and decrease how much view range aircraft have.
by epice
Thu Apr 28, 2016 6:03 am
Forum: General Discussion
Topic: Why doesn't Nod have the SSM launcher in OpenRA?
Replies: 16
Views: 5775

The SSM launcher was a special single-player unit and not supposed to be buildable. But whatever its cool. It didn't exist (Except in the dniosaur mission) in single player only multiplayer. The multiplayer scene saw a large number of these units. Nah I remember its in one of the missions and the A...
by epice
Mon Apr 25, 2016 3:03 pm
Forum: General Discussion
Topic: Why doesn't Nod have the SSM launcher in OpenRA?
Replies: 16
Views: 5775

The SSM launcher was a special single-player unit and not supposed to be buildable. But whatever its cool.
by epice
Tue Apr 05, 2016 7:53 pm
Forum: General Discussion
Topic: Light Tank Husks
Replies: 5
Views: 1799

Would be nice.
by epice
Tue Apr 05, 2016 1:54 pm
Forum: General Discussion
Topic: Paratroopers allready with a rank
Replies: 18
Views: 4103

Just let me choose what side of the fucking screen the plane comes from!
by epice
Thu Mar 24, 2016 10:38 am
Forum: General Discussion
Topic: Cruisers Unable to Force Fire?
Replies: 3
Views: 872

Yeah I experienced this bug too, cant target things under fog-of-war even with force fire.
by epice
Wed Mar 23, 2016 12:48 pm
Forum: General Discussion
Topic: RA Current Balance Discussion
Replies: 101
Views: 33834

Reduce arty range (I'd say to 2/3rds what it is)+ make V2 missiles targetable by anti-aircraft weaponry, like the V3 in Red Alert 2. Reduce AA Gun range so you cant so easily hide arties behind a single AA gun when base camping/walking. Bring back the artillery chain explosion so you have to actuall...
by epice
Tue Mar 22, 2016 12:44 pm
Forum: General Discussion
Topic: One More Soviet Faction?
Replies: 23
Views: 6989

Re: One More Soviet Faction?

Also one of the original missions (maybe in the expansion) had mammoth tanks that fired flame. I think the mission involved things being screwed up because of the consequences of some experiment? But anyway, the mammoth flame tanks could be a good special unit for one faction to have, and they do t...
by epice
Wed Mar 16, 2016 4:08 pm
Forum: General Discussion
Topic: RA Current Balance Discussion
Replies: 101
Views: 33834

Fix the iron curtain so you can pre-select your units. It's bullshit you gotta waste time setting them up out of your enemies reach. Then half of its gone by the time your shit is in range to attack. Double longbow ammo. One spy shouldn't completely disable you're entire power grid. Maybe like 30% o...