Search found 53 matches
- Tue May 01, 2012 9:38 pm
- Forum: General Discussion
- Topic: Creating a Multiplayer game PORT NUMBER?!
- Replies: 12
- Views: 8512
Yes we played some battles, didn't know you are Ed. :-) I made similar experiences when hosting with too many people: Slow gameplay. No connection losses, no "pauses" in game or invisible units, just everything is sloooooow. Reminds me more of chess than real time strategy. :-) 6 people are fine tho...
- Tue May 01, 2012 9:31 pm
- Forum: General Discussion
- Topic: little suggestions
- Replies: 11
- Views: 7363
But there aren't that many hotkeys, are there? Lets list them: tab = queue order ctrl = force fire shift = add selection to group strg = assign a number to group backspace = jump to constr. yard space = jump to attacked point in base y/z = chance stances s = stop x = scatter a = attack move That's o...
- Mon Apr 30, 2012 9:16 pm
- Forum: General Discussion
- Topic: little suggestions
- Replies: 11
- Views: 7363
Ah I see your point, partially. Did not even know you could switch downwards with tab. Is there a key to switch upwards, too? Well, i just checked and there are some keys (Y for example) which are used in both tabs. The question is, why? Is there a system behind this? There are about 20 buildings, b...
- Mon Apr 30, 2012 8:53 pm
- Forum: General Discussion
- Topic: Creating a Multiplayer game PORT NUMBER?!
- Replies: 12
- Views: 8512
- Mon Apr 30, 2012 2:39 pm
- Forum: General Discussion
- Topic: Creating a Multiplayer game PORT NUMBER?!
- Replies: 12
- Views: 8512
- Mon Apr 30, 2012 1:58 pm
- Forum: General Discussion
- Topic: little suggestions
- Replies: 11
- Views: 7363
Thats a good Idea Zypres. Another suggestion, might have been made already: When U use keyboard-shortcuts to build, this seems to work only when you selected the right category in the sidebar. F. e., when the defense-category is opened, pressing "p" to build a power plant does not work. It works onl...
- Mon Apr 30, 2012 1:49 pm
- Forum: General Discussion
- Topic: Lots of small improvements to AI coming, in the meantime...
- Replies: 1
- Views: 2250
- Mon Apr 30, 2012 1:48 pm
- Forum: General Discussion
- Topic: [BUG] Allied Artillery
- Replies: 7
- Views: 5415