Search found 40 matches

by zypres
Wed Aug 15, 2018 10:28 am
Forum: Mapping and Modding
Topic: Creating more tools for map editing
Replies: 2
Views: 250

Re: Creating more tools for map editing

There was a plan to make mapediting multiplayer... Could this still be implemented if we get new programmers to do it?
by zypres
Fri Jul 06, 2018 6:33 pm
Forum: Mapping and Modding
Topic: CG420 Map Mods
Replies: 5
Views: 530

Re: CG420 Map Mods

I miss the old fun maps....
by zypres
Mon Jun 11, 2018 2:24 pm
Forum: Mapping and Modding
Topic: Introducing RA Upgrades Mod
Replies: 19
Views: 1302

Re: Introducing RA Upgrades Mod

was fun..... want more upgrades....
by zypres
Mon Jun 11, 2018 2:23 pm
Forum: Mapping and Modding
Topic: Ideas for mod-maps
Replies: 7
Views: 1147

Re: Ideas for mod-maps

What about Battle Royale map? One player each start from parachute, then you get weapons from crates?
by zypres
Mon Apr 09, 2018 2:41 pm
Forum: Mapping and Modding
Topic: Balance Testing - Success, or failure? No signs of failure
Replies: 10
Views: 776

I miss the crazy changes, with all sort of weird stuff
by zypres
Sat Mar 17, 2018 10:46 am
Forum: Mapping and Modding
Topic: ExternalCondition how does it work? Junk Value
Replies: 6
Views: 409

what online editors can we use that support this?
by zypres
Wed Mar 14, 2018 10:25 pm
Forum: Mapping and Modding
Topic: ExternalCondition how does it work? Junk Value
Replies: 6
Views: 409

The indentation is incorrect, so OpenRA doesn't know how to interpret it. Notice how most of the lines in your Transforms definition don't match up with the other actor traits. Any way to make non-indentation readable in later versions. Like the engine works like now, but if you say yaml=-indentati...
by zypres
Wed Mar 14, 2018 10:21 pm
Forum: Mapping and Modding
Topic: New civ buildings on the works for openra
Replies: 8
Views: 1380

Dieter122 wrote: Any updates ?

Maybe pass the progress on to the OpenRA team so they can expand on the official tileset at least
Can someone find him online or IRL and ask?
by zypres
Wed Mar 14, 2018 10:20 pm
Forum: Mapping and Modding
Topic: Jungle/Caribbean Tileset (work thread)
Replies: 38
Views: 28375

Dieter122 wrote: Any chance of this getting finished?
Would love to see more tilesets.. We also need tools and webpages(resources) for modders to upload with correct licenses.
by zypres
Sun Mar 04, 2018 1:31 pm
Forum: General Discussion
Topic: 2018 Wishlist
Replies: 11
Views: 1268

With the nice stream community streaming OpenRA games, and mods, lets hope they get new devs in. So, lets call out to all the streamers to ask for more people to help out, and link to our githubs. My wish for 2018 is this: https://github.com/OpenRA/OpenRA/issues/10390 Beacons for specs (and dead pla...
by zypres
Mon Dec 11, 2017 5:02 pm
Forum: Mapping and Modding
Topic: What kind of maps do you want?
Replies: 0
Views: 439

What kind of maps do you want?

Hi, I wonder if folks can tell what kind of maps you want. There are some stats around for the most played map, but not what you think is most fun, or what you want the most. What I want Right now, I want one of the team-maps with shared eco , and switch like here: https://resource.openra.net/maps/2...
by zypres
Mon Dec 04, 2017 10:11 pm
Forum: Mapping and Modding
Topic: XMAS MAP CONTEST
Replies: 5
Views: 796

Materianer wrote: Okay new X-Mas map online
https://resource.openra.net/maps/24218/
Christmas sounds, snow, X-mas tree ;D and a smooth dim inside.
Really nice, I really enjoy your maps...
by zypres
Sat Dec 02, 2017 12:23 am
Forum: Mapping and Modding
Topic: [MAP PACK] [RA] [Green Fields] 8 Maps
Replies: 19
Views: 3579

Some code is stolen from this to make the new xmas maps
by zypres
Sat Dec 02, 2017 12:17 am
Forum: Mapping and Modding
Topic: XMAS MAP CONTEST
Replies: 5
Views: 796

https://resource.openra.net/maps/24213/
and
https://resource.openra.net/maps/24193/

Hope you get inspired and make something better and cooler based on the idea :-)
Have fun!
by zypres
Thu Nov 30, 2017 2:09 am
Forum: Mapping and Modding
Topic: XMAS MAP CONTEST
Replies: 5
Views: 796

Come on, we need them soon....