Search found 60 matches
- Mon Nov 26, 2012 1:18 pm
- Forum: General Discussion
- Topic: Unable to Open using Windows 8
- Replies: 1
- Views: 3699
- Sun Jul 29, 2012 11:27 am
- Forum: Mapping and Modding
- Topic: Country Specific Attributes.
- Replies: 32
- Views: 25166
- Sat Jul 28, 2012 2:41 pm
- Forum: General Discussion
- Topic: I Cant START OpenRA! Please Help
- Replies: 17
- Views: 15749
- Tue Jun 26, 2012 6:58 pm
- Forum: General Discussion
- Topic: Graphics Wonky on Ubuntu
- Replies: 7
- Views: 6510
Well, funny thing is: I don't have an NVidia graphics card. It's a graphics card that came with my computer that I only know as "Intel(R) HD Graphics Family" with 1696MB Approx. Memory. But thank you! I'll try that. Fact that you don't have a nvidia card doesn't matter, it's just that nvidia develo...
- Thu Jun 07, 2012 7:38 am
- Forum: General Discussion
- Topic: Graphics.Renderer=Cg not working...
- Replies: 1
- Views: 2601
- Mon Jun 04, 2012 6:54 am
- Forum: Mapping and Modding
- Topic: Raw D2K Art
- Replies: 53
- Views: 57359
Have you seen the Dune 2000+ site? Seems to have info on formats and some tools implemented. Source for some (most) of these seems to be available here.
- Tue Apr 24, 2012 7:06 am
- Forum: Mapping and Modding
- Topic: Map Editor Addon
- Replies: 9
- Views: 6886
While I don't deny that the editor could use some TLC, I thought I'd point out that some of these issues have already been addressed: Anyway to set the buildings / cordinates to a player/# in the editor. I'm not quite sure what you mean by this, but if you're talking about ownership of a structure /...
- Wed Mar 28, 2012 6:47 am
- Forum: General Discussion
- Topic: OpenRA has stopped working" upon launching
- Replies: 3
- Views: 4386
I think riderr3 is talking about the 'exception.log' and other files that can be found in "C:\Users\YOUR_USER\Documents\OpenRA\Logs" (under Win7). Apart from that, some more info on your machine (particulary graphics card + driver version) would be helpful. And as in the earlier topic about crashes:...
- Sat Mar 24, 2012 9:48 am
- Forum: General Discussion
- Topic: Installing OpenRA from nothing
- Replies: 5
- Views: 5520
General tip: if possible, see if you can join the IRC channel. Main developers can be found there and the help would be a bit more real-time. Apart from that: see if you can locate the 'exception.log' file. Under Windows 7 this is in '(My) Documents\OpenRA\Logs' IIRC. Should be more info in there. I...
- Fri Mar 23, 2012 8:11 am
- Forum: General Discussion
- Topic: Installing OpenRA from nothing
- Replies: 5
- Views: 5520
Any reason you don't just download the installer and use that to install the game? In other words: do you just want to play it or do you want to develop the game? If the first: download go to http://open-ra.org and click on the big "Download OpenRA for XXXX", where "XXXX" will be Windows, Linux or O...
- Mon Feb 27, 2012 7:45 am
- Forum: Mapping and Modding
- Topic: porting to android
- Replies: 1
- Views: 2582
Re: porting to android
Some older threads:knivesron wrote: ↑i was just farting around on the android market and thought hey openra on android would be awsome, has anybody thought of this yet and maby started it or done it?
- Wed Feb 15, 2012 10:44 am
- Forum: Mapping and Modding
- Topic: [Units] Complete unit packages
- Replies: 6
- Views: 6853
Just an idea here: the moddb site has quite some (unfinished) mods for RA95 and CnC. See here for RA95 for example. Many of these mods replace original units with new SHPs and cameos. It might be worthwhile to check their work out, and see if (after proper permissions etc) these assets could be adap...
- Fri Feb 03, 2012 9:40 am
- Forum: Mapping and Modding
- Topic: [gamemode] [RA] Combined Conquest
- Replies: 16
- Views: 18822
Looks good.wusche1 wrote: ↑Fixed a bunch of bugs with release 2.
May I suggest a 'fix open areas' on Ares?
- Fri Jan 27, 2012 9:10 am
- Forum: Mapping and Modding
- Topic: [gamemode] [RA] Combined Conquest
- Replies: 16
- Views: 18822
Re: [gamemode] [RA] Combined Conquest
Wishlist I need the following structure icons extracted and posted in png format: Allied Tech Center, Soviet Tech Center, Gap Generator, Chronosphere, Advanced Power Plant, Iron Curtain. Some time ago Harisson posted an archive with a bunch of textless cameos, see this thread . Using XCC Mixer you ...
- Thu Jan 19, 2012 7:33 am
- Forum: General Discussion
- Topic: Direct Connect MP Crash
- Replies: 1
- Views: 3473
I'd submit this as a bug at http://bugs.open-ra.org/.