Search found 438 matches
- Tue Jul 07, 2015 5:09 pm
- Forum: General Discussion
- Topic: 'Colour was too similar to x, and has been adjusted'
- Replies: 16
- Views: 27792
Yes, all that fucking dark blue terrain. We call that water over here. Nice try at being a smartass, but the water is light blue. At least my post was smart, while yours were simply ass. Might want to brush up on your reading comprehension too while you're at it. I said nice try . There was nothing...
- Tue Jul 07, 2015 1:17 pm
- Forum: General Discussion
- Topic: One More Soviet Faction?
- Replies: 23
- Views: 21002
- Sun Jul 05, 2015 6:41 pm
- Forum: General Discussion
- Topic: I see a cracking at multiplay
- Replies: 9
- Views: 11320
- Sun Jul 05, 2015 5:28 pm
- Forum: General Discussion
- Topic: I see a cracking at multiplay
- Replies: 9
- Views: 11320
- Sun Jul 05, 2015 5:25 pm
- Forum: General Discussion
- Topic: 'Colour was too similar to x, and has been adjusted'
- Replies: 16
- Views: 27792
- Sat Jul 04, 2015 2:12 pm
- Forum: General Discussion
- Topic: 'Colour was too similar to x, and has been adjusted'
- Replies: 16
- Views: 27792
'Colour was too similar to x, and has been adjusted'
Can we PLEASE have an option to enable/disable this tournament-oriented nonsense, or at least completely get rid of this shit in Single Player Skirmish mode (where it's not at all needed)? I generally prefer using a muted dark blue for my colour, yet with every further release the game seems to make...
- Fri Jun 19, 2015 5:53 pm
- Forum: General Discussion
- Topic: The "Enemy detected" alert sound
- Replies: 21
- Views: 17734
- Thu Jun 11, 2015 11:50 am
- Forum: General Discussion
- Topic: Rating and rankingsystem
- Replies: 22
- Views: 19874
Don't do this, or at the very least don't make any aspect of the stats public; the last thing a community like this really needs is a load of saddos berating new/casual players who don't sit at the PC all day replaying maps and learning build orders ASAP with endless chorus-calls of "noob" etc. whil...
- Tue Jun 02, 2015 9:30 pm
- Forum: General Discussion
- Topic: teamkilling and stealing nicks
- Replies: 27
- Views: 22152
- Wed May 27, 2015 5:53 pm
- Forum: General Discussion
- Topic: Need help on the Open RA built in map editor
- Replies: 7
- Views: 8093
Re: Need help on the Open RA built in map editor
I would also like to know how to configure something so say there's 3 units coming up, vs 2 stronger opponents, I would like to know how to set it so there's a way where TWO SPECIFIC UNITS fire at one opponent while the other fires at the other. In this particular instance, set up the approach so t...
- Mon May 25, 2015 10:50 pm
- Forum: General Discussion
- Topic: Attack Move
- Replies: 13
- Views: 12036
To be quite honest I think that it's dumb when units auto-attack any structures that aren't defences. Why? Because what if you want to secure certain bits of an enemy base for capture? It becomes a load more work than it ever was in classic TD/RA since your stuff will just flatten everything in the ...
- Fri May 22, 2015 12:28 pm
- Forum: Mapping and Modding
- Topic: Impossible AI?
- Replies: 14
- Views: 20616
- Sat May 16, 2015 12:25 pm
- Forum: General Discussion
- Topic: Actors: multi0, multi1, multi2 etc.
- Replies: 26
- Views: 19379
- Thu May 14, 2015 9:10 am
- Forum: Mapping and Modding
- Topic: Tiberian Dawn Xtended - new public beta
- Replies: 3
- Views: 7200
- Wed May 13, 2015 1:47 pm
- Forum: General Discussion
- Topic: Red Alert: Pacific Theater
- Replies: 18
- Views: 17091
It was called a 'Tommycooker' for a reason by Panzerwaffe crews. British crews referred to it as a Ronson; "first time, every time". In other words, the bastard almost invariably burst into flames when it was hit. The Sherman was a fine tank on paper, but in practice it simply was not entirely suita...