Search found 15 matches

by spyda46
Sat Mar 03, 2012 10:50 am
Forum: Mapping and Modding
Topic: OpenRA Classic
Replies: 6
Views: 7777

hi, is there any progress on this mod? i like the new take on the game but many people like the old style of play so would really live a classic mod for this, tank rush, all units back to nromal ect ect - playing red alter with all the classic functions on these bigger maps is what i really want, su...
by spyda46
Sat Mar 03, 2012 10:44 am
Forum: General Discussion
Topic: How to with the Map editor
Replies: 6
Views: 5639

is there any update on this please, i would really like this feature added, a drag box with a copy and paste function - thanks
by spyda46
Thu Mar 31, 2011 6:45 am
Forum: General Discussion
Topic: How to with the Map editor
Replies: 6
Views: 5639

riderr3 wrote: at least we can do this in old original Red alert editor, and then convert it to ORA format... but umm... that is not convenient too :P
This wont work on maps bigger than 126x126 - the bigger maps is the main appeal to me of Openra.
by spyda46
Wed Mar 30, 2011 11:32 am
Forum: General Discussion
Topic: How to with the Map editor
Replies: 6
Views: 5639

This isn't yet possible, but you can hold down the mouse button and drag it around to paint a region quickly. You don't need to click in each cell individually :) haha yes i know that but still with maps 256x256 this is still very long winded way of using the editor - The big appeal of this from th...
by spyda46
Wed Mar 30, 2011 11:29 am
Forum: General Discussion
Topic: Some reccomendations or suggestions
Replies: 13
Views: 10579

Yes sorry this does work but only for grass / water - i need it for Gems / Ore
by spyda46
Wed Mar 30, 2011 11:28 am
Forum: General Discussion
Topic: Question about the editor
Replies: 4
Views: 4250

YES thats correct! - Thanks for looking into this - i am finding it very long to create big maps. A copy and paste function would be great as would a drag box - Much appreciated
by spyda46
Wed Mar 30, 2011 6:21 am
Forum: General Discussion
Topic: Some reccomendations or suggestions
Replies: 13
Views: 10579

chrisf wrote: You can floodfill a closed area by shift-click.
I ve tried clicking holding shift, this doesn't work for me - I ma using the latest build from your site are you sure its enabled for this i am tried everything to get this to work

Please help!

Thanks
by spyda46
Wed Mar 30, 2011 6:15 am
Forum: General Discussion
Topic: Allow Cheats ?
Replies: 2
Views: 3612

right OK thanks !
by spyda46
Wed Mar 30, 2011 6:14 am
Forum: General Discussion
Topic: Question about the editor
Replies: 4
Views: 4250

Hi, thanks for getting back to me Yes i have seen the Resource type traits but cannot seem to set a size =========================== ResourceType@gem: ResourceType: 2 Palette: terrain SpriteNames: gem01,gem02,gem03,gem04 ValuePerUnit: 50 Name: Gems PipColor: Red AllowedTerrainTypes: Clear,Road Allow...
by spyda46
Tue Mar 29, 2011 2:21 pm
Forum: Mapping and Modding
Topic: Terrian Editor
Replies: 0
Views: 4020

Terrian Editor

Please can someone advise how to increase the size of the Gems / Ore within the tilesets - I can see the editor pulls the Gems / Ore from resources, where is this called from the MIX file? if so can this be edited to increase the size 1,1 is too small! - Please help! or point me in the right directi...
by spyda46
Tue Mar 29, 2011 1:09 pm
Forum: General Discussion
Topic: Allow Cheats ?
Replies: 2
Views: 3612

Allow Cheats ?

Please can someone explain what this does, i can see the option when setting up a game but have no idea what it does, anybody out there ?
by spyda46
Tue Mar 29, 2011 12:51 pm
Forum: General Discussion
Topic: Question about the editor
Replies: 4
Views: 4250

Question about the editor

Is it possible to set up a template within the config files in the tileset folder so i can use Gems/Ore - i have tried to create one but it never seems to work. I have noticed the Gems / Ore are called in the Resource tab in the editor, i cannot see any where to edit this? Please help!! :-) Many Tha...
by spyda46
Tue Mar 29, 2011 9:52 am
Forum: General Discussion
Topic: Some reccomendations or suggestions
Replies: 13
Views: 10579

why isn't there an option to drag a box and fill in the map editor like there was with the old one? If there is then please let me know thanks
by spyda46
Tue Mar 29, 2011 7:15 am
Forum: General Discussion
Topic: How to with the Map editor
Replies: 6
Views: 5639

How to with the Map editor

HI there, I am trying to create a map and want to create big section of ore, i cant seem to drag a box and fill this with ore like the old map editor, please tell me there is a way to do this with the new one? its frustrating doing it one box at a time ? Many thanks BTW really loving what you guys a...
by spyda46
Mon Mar 28, 2011 4:37 pm
Forum: General Discussion
Topic: Please make the Tank Rush / Building Rush an ON/OFF option
Replies: 2
Views: 3771

Please make the Tank Rush / Building Rush an ON/OFF option

Hi guys, Really liking the project, i am an old skool fan and like the Tank Rush every now and then, it would be great to have the option within this version to make the Tank Rush / Building Rush an ON/OFF option before a game is started. This would greatly appeal to RA veterans Also whats the bigge...