Search found 17 matches

by Empty
Wed Nov 03, 2010 6:08 am
Forum: Mapping and Modding
Topic: CnC:Tactical
Replies: 10
Views: 4719

There were no new sprites or maps to show off though.
by Empty
Wed Nov 03, 2010 4:40 am
Forum: Mapping and Modding
Topic: CnC:Tactical
Replies: 10
Views: 4719

Nobody really seems interested in this, and I'm kinda busy so I might close developement :(
by Empty
Thu Oct 21, 2010 2:52 am
Forum: General Discussion
Topic: OpenRA videos
Replies: 4
Views: 2606

It's a guided tour of empty's terrible early game economy and then his awesome use of helicopters.
by Empty
Wed Oct 20, 2010 2:14 am
Forum: Mapping and Modding
Topic: CnC:Tactical
Replies: 10
Views: 4719

Thanks, I'll look into it. 0.2e is out btw: http://dl.dropbox.com/u/516743/openRA/CnCTactical/cnc_tactical_0.2e.rar It's a bit more balanced but it's definitely not there yet. Early rushes also seem to be over-effective. EDIT: http://www.youtube.com/watch?v=rXs_b14YulI A playtest me and Iran did, wa...
by Empty
Tue Oct 19, 2010 8:08 am
Forum: General Discussion
Topic: Gameplay bugs
Replies: 76
Views: 29226

There's a quote button.
by Empty
Sun Oct 17, 2010 8:07 pm
Forum: General Discussion
Topic: Just some questions..
Replies: 10
Views: 3026

Or an isometric structure into a square grid?
by Empty
Sun Oct 17, 2010 10:39 am
Forum: Mapping and Modding
Topic: CnC:Tactical
Replies: 10
Views: 4719

Shortcuts are based off my own file path, and are included as instructions on which order the gamemods are loaded.

You'll have to put in your own filepath. Sorry, but short of making an installer I can't really fix that.
by Empty
Sun Oct 17, 2010 6:23 am
Forum: Mapping and Modding
Topic: CnC:Tactical
Replies: 10
Views: 4719

http://dl.dropbox.com/u/516743/openRA/C ... l_0.2c.rar

0.2b Release
Standalone release!

Added:
-New research buildings
-New units

Tweaked:
-Damage/Prices on many units

Removed:
-Mobile cruise missile launcher (why was it still there?)
by Empty
Sat Oct 16, 2010 4:31 am
Forum: General Discussion
Topic: OpenRA videos
Replies: 4
Views: 2606

What the heck did your enemies do for 15 minutes.

I might not be able to beat you but I would have harassed you like nuts at least.
by Empty
Tue Oct 12, 2010 10:16 am
Forum: Mapping and Modding
Topic: CnC:Tactical
Replies: 10
Views: 4719

CnC:Tactical

CnC tactical brings more tactics to your CnC (And currently more imbalances too) Download: http://dl.dropbox.com/u/516743/openRA/CnCTactical/cnc_tactical_0.2e.rar Current Features: -Rudimentary "Research" System for NOD and GDI, NOD Can research Hovertech, Cloaking and Chemicals, GDI can research An...
by Empty
Tue Oct 12, 2010 7:35 am
Forum: General Discussion
Topic: Gameplay bugs
Replies: 76
Views: 29226

Perhaps some ui improvements to the editor though, at the moment it's pretty time consuming just finding the pieces you want.

Maybe split it into sections (with a dropdown box) with stuff like: "Beach tiles" "Road Tiles" "Doodads" "Cliffs"

Etc?
by Empty
Mon Oct 11, 2010 10:24 am
Forum: Mapping and Modding
Topic: Into the River Below (CNC 2 - 6)
Replies: 1
Views: 3121

Holy carp a map with decently sized start locations.
by Empty
Sun Oct 10, 2010 2:59 am
Forum: General Discussion
Topic: Game play suggestions
Replies: 82
Views: 29359

PRetty much slender.
If your opponent went bazooka troops and you spammed heavy tanks, all you had to do was order the tanks to drive through the enemy base and you win.
by Empty
Sun Oct 10, 2010 2:45 am
Forum: General Discussion
Topic: Score.mix for both games.
Replies: 3
Views: 3428

Yeah, yeah, ye-ye-ye-ye-yeah yeah.
by Empty
Sun Oct 10, 2010 2:43 am
Forum: General Discussion
Topic: Modding is really cool.
Replies: 4
Views: 2497

I'm a bigger fan of Tiberium Dawn, so I'm sticking with that, on the subject of maps and music I have no idea. I'm completely new to modding for OpenRA and it's really really awesome.