Search found 7 matches

by Pepzi
Sun Oct 10, 2010 10:34 am
Forum: General Discussion
Topic: Gameplay bugs
Replies: 76
Views: 60732

Sometimes I'm not able to target units to attack, as it seems that I must assign the mouse pointer exactly on the cell the enemy unit is positioned at. Yes it's a huge difference compared to RA1 or any other C&C game. I've said this before but, every command I make has a slow response time, start b...
by Pepzi
Sun Oct 10, 2010 10:15 am
Forum: General Discussion
Topic: Game play suggestions
Replies: 82
Views: 60051

Slendermang wrote: Tanks should crush infantry, why was this taken out? Is it a matter of tank rushes being to op against everything? Or at least let harvesters and mammoth crush units.
Maybe they simply haven't gotten around to do that yet since the engine is still a work in progress after all.
by Pepzi
Sat Oct 09, 2010 9:36 am
Forum: General Discussion
Topic: Gameplay bugs
Replies: 76
Views: 60732

Sometimes I'm not able to target units to attack, as it seems that I must assign the mouse pointer exactly on the cell the enemy unit is positioned at. Yes it's a huge difference compared to RA1 or any other C&C game. I've said this before but, every command I make has a slow response time, start bu...
by Pepzi
Fri Oct 08, 2010 5:00 pm
Forum: General Discussion
Topic: Game play suggestions
Replies: 82
Views: 60051

How about a "Dropship bay"? Only in this case it's an Airstrip with two separate runways where two large cargo planes can land and drop off two vehicles each, depending on the size(I.E one plane can hold only one mammoth tank or one MCV but no small vehicles).
by Pepzi
Thu Oct 07, 2010 3:43 pm
Forum: General Discussion
Topic: Game play suggestions
Replies: 82
Views: 60051

3) Dogs for allies I'm not sure I like this. Currently dogs are one of the distinctive things about the soviet early game. DONT give it to the allies like in Ra2! Dogs for soviets only! Keep the factions diverse between each other. 10) Chronotank Maybe. It's pretty broken in Aftermath. What do you ...
by Pepzi
Sun Oct 03, 2010 11:01 am
Forum: General Discussion
Topic: Gameplay bugs
Replies: 76
Views: 60732

Generalcamo wrote: We need to add a random map generator.
I can do without. Seriously, it screws up the maps.
by Pepzi
Sat Oct 02, 2010 11:06 pm
Forum: General Discussion
Topic: Gameplay bugs
Replies: 76
Views: 60732

I guess the slow unit response and building enplacement time goes without saying? ;)