Search found 747 matches

by Sleipnir
Mon Aug 19, 2019 1:26 pm
Forum: General Discussion
Topic: Summer-2019 pre-playtest preview
Replies: 13
Views: 904

Re: Summer-2019 pre-playtest preview

Hot on the heels of the last one, a fourth devtest fixes a major crash and includes several other minor changes:

Download for Windows (64 bit)
Download for Windows (32 bit)
Download for macOS
Download for Linux: Red Alert, Tiberian Dawn, Dune 2000
by Sleipnir
Sun Aug 18, 2019 9:59 am
Forum: General Discussion
Topic: Summer-2019 pre-playtest preview
Replies: 13
Views: 904

Re: Summer-2019 pre-playtest preview

A third devtest build is now available: Fixed Attack-move behaviour Fixed transports / teleporting engineers Fixes for two more crashes Restored single-observer spectator chat Refinements to the new Hotkey UI Fixed aircraft movement in waypoint mode (groups no longer freeze up at the first waypoint)...
by Sleipnir
Sun Aug 11, 2019 9:28 pm
Forum: General Discussion
Topic: Summer-2019 pre-playtest preview
Replies: 13
Views: 904

Re: Summer-2019 pre-playtest preview

eskimo wrote:
Sun Aug 11, 2019 8:49 pm
Harvesters sometimes fall into control groups when you drag select over your army.
Are you sure that you aren't holding ctrl while selecting the units to add to the control group?
by Sleipnir
Sat Aug 10, 2019 9:02 pm
Forum: General Discussion
Topic: Summer-2019 pre-playtest preview
Replies: 13
Views: 904

Re: Summer-2019 pre-playtest preview

A second devtest build is now available: Fixes for two major crashes Refinements to the waypoint mode UI Refinements to Attack Move queuing Refinements to harvester behaviour A collection of other minor tweaks Download for Windows (64 bit) Download for Windows (32 bit) Download for macOS Download fo...
by Sleipnir
Wed Aug 07, 2019 9:12 pm
Forum: General Discussion
Topic: Summer-2019 pre-playtest preview
Replies: 13
Views: 904

Summer-2019 pre-playtest preview

The experiment to release limited test builds to the forum/discord community for feedback and testing between playtests worked really well for release-20190314, so time to try this again for the "summer" 2019 build. The next release is going to be even bigger than the last, bringing several major UI...
by Sleipnir
Wed Aug 07, 2019 12:41 pm
Forum: General Discussion
Topic: [Query/Suggestion] UI Scale?
Replies: 1
Views: 141

Re: [Query/Suggestion] UI Scale?

There is a long-standing GitHub issue about this ( #10382 ), but it needs major changes to the game renderer before it can be completed. Some of the work for this has already happened, and there are a couple of major tasks in progress that should further help. Unfortunately the problem is still too ...
by Sleipnir
Fri Jun 28, 2019 9:50 pm
Forum: General Discussion
Topic: linux super bugs red alert
Replies: 1
Views: 235

Re: linux super bugs red alert

This bug is caused by the Mono 5.18 release included in Debian/Ubuntu. You can work around it by following the instructions on https://www.mono-project.com/download/stable/#download-lin to update to a newer version. The next version of OpenRA will work around this and other issues by including its o...
by Sleipnir
Sun Jun 16, 2019 9:49 am
Forum: General Discussion
Topic: Unit Control Group Trouble
Replies: 2
Views: 256

Re: Unit Control Group Trouble

The hotkey is different - Cmd + # - on a mac.
by Sleipnir
Thu Jun 06, 2019 8:41 am
Forum: General Discussion
Topic: « Classic » OpenRA ?
Replies: 8
Views: 809

Re: « Classic » OpenRA ?

I hope you find the RA Classic mod more suitable. It is very hard to find a balance that pleases everyone who wants a more classic experience, because everybody draws a different line between things that they consider to be bug fixes / improvements vs things that they find to be dealbreakers. The or...
by Sleipnir
Mon May 27, 2019 10:12 am
Forum: General Discussion
Topic: sole survivor
Replies: 4
Views: 539

Re: sole survivor

MustaphaTR has been working on a Sole Survivor project, which you can download from https://github.com/MustaphaTR/sole-survivor I haven't tried it, so can't comment on its current state. hamb has also built a couple of "Renegade 2D" maps for TD, which are quite fun: https://resource.openra.net/maps/...
by Sleipnir
Sat May 25, 2019 1:22 pm
Forum: General Discussion
Topic: Why not add ra2 game mod ?
Replies: 3
Views: 622

Re: Why not add ra2 game mod ?

It lives in its own repository at https://github.com/OpenRA/ra2/.
by Sleipnir
Wed May 22, 2019 10:06 pm
Forum: General Discussion
Topic: HYPE the redesign of OpenRA's statistics tab.
Replies: 34
Views: 12648

Re: HYPE the redesign of OpenRA's statistics tab.

Something to look forward to in the next OpenRA playtest / release:

Image

Image
by Sleipnir
Fri May 10, 2019 9:12 am
Forum: General Discussion
Topic: Monster Trucks Madness: No money for transport!
Replies: 1
Views: 220

Re: Monster Trucks Madness: No money for transport!

Steal money from the silo using the thief.
by Sleipnir
Wed May 01, 2019 5:07 pm
Forum: General Discussion
Topic: Problems launching on Windows 7
Replies: 3
Views: 274

Re: Problems launching on Windows 7

The AppImage files are for Linux, they will not work under Windows.