Search found 5 matches

by Anthrax
Mon Jul 27, 2015 9:37 pm
Forum: Mapping and Modding
Topic: Map Yaml Help
Replies: 6
Views: 5084

Thanks for the help! I got the map working. I can't believe I missed the duplicate weapon entries: I suppose that's what I get for not paying attention, heh. Now I just have to check the logs on why the game crashes when I click on any of the production tabs (except for the building and infantry one...
by Anthrax
Mon Jul 27, 2015 7:43 pm
Forum: Mapping and Modding
Topic: Map Yaml Help
Replies: 6
Views: 5084

Dumping for iRC.
by Anthrax
Wed Jul 22, 2015 1:01 am
Forum: Mapping and Modding
Topic: Map Yaml Help
Replies: 6
Views: 5084

...And I just realized I missed a few ^'s in Inherit.

D'oh.
by Anthrax
Tue Jul 21, 2015 10:34 pm
Forum: Mapping and Modding
Topic: Map Yaml Help
Replies: 6
Views: 5084

Map Yaml Help

So, I'm just starting to get into modding OpenRA, and my first project is a small mod-map based on God's Great Divide. The goal is to test the concepts (air-to-air combat, new country-specific units/abilities), but when I try to play the map, all I get is a "this map is not compatible with this vers...
by Anthrax
Fri Jan 02, 2015 4:03 pm
Forum: Mapping and Modding
Topic: OpenRA C&C3 Mod
Replies: 1
Views: 3389

OpenRA C&C3 Mod

I'm planning a C&C3 Kane's Wrath (modified, of course) mod for OpenRA. The current plan is to extract the models and their textures from the C&C3/KW game files, import and pose them in 3DSMax, and then render them as sprite frames/for .SHPs. The only kink in my plan ie the units' animations: is ther...